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There's still little border skirmishes between VR and AR here and there, but in general it seems like people generally don't really care too much about either of them. I think they're focused on other things, like how the world got shut down, but even before the plague it has remained surprisingly inside baseball. I am routinely situated inside such balls.

The old Rift had a significant downside, which was that it required these USB (optimally, USB 3.0) sensors all over the place, and another one behind you if you wanted to do roomscale, and that's a very long USB 3.0 cable. The Vive's hand controllers weren't as legit early on, but all the sensing was built into the headset itself, so you put up a couple weird little boxes and you were off to the races even for roomscale interactions. The Quest kinda breaks all that in half.  It has built in sensing, but it also has a whole computer in it so you don't need a machine to render at all.  Except… you can hook it up to a machine via USB-C and do that if you want. The device is a result of all the trends being braided effectively into a durable cord. It's the endpoint of the process.

The reason I won't upgrade my headset is ultimately because I don't want to support Facebook anymore. Sometimes people will try to get hold of me there and I feel bad but I'm not gonna do it. Even with an Oculus account, they're forcing their core ecosystem more and more on the VR part of it. There's a lot of reasons why you might not want to support them, they're plentiful enough that I could create a custom bouquet for each of you. My personal bugaboos are things you can search for easily - for fun, try "pivot to video lawsuit" or "advertising duopoly."

In the end, as you can see in the strip, I was made complicit anyway. That's essentially the plot of The Good Place. I'm living the plot of The Good Place.

Yours in rage,

(CW)TB

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Bakamoichigei

Facebook's Oculus acquisition still makes me mad as hell. I prefer HTC/Valve's tech, but people should at least have the choice! Instead, Facebook's involvement makes the Oculus ecosystem completely untouchable to a lot of people. (And just wait until they finish phasing out Oculus accounts altogether in favor of Facebook.)

Joshua Quinlin

"Yours in rage" is such a great valediction.

Jason

Oh, THIS is the Bad Place!

Anonymous

I really hope we get a viable quest-style headset from someone besides facebook. The tech has so much potential to be really cool, and if facebook has the only version that can do high quality tracking and graphics without the tether or arcane pc gaming BS, I'm afraid that'll be who's synonymous with VR going forward.

Anonymous

I broke down and purchased an Oculus because it was there and I'd been pricing VR. It really does blow something heinous that it has such an involvement with Facebook, and even THAT reared its ugly head when my attempt to make an account was summarily auto-blocked and I had to use another email to create it. I post nothing there, I don't have pictures, i don't add family... but I still feel the presence of that account gnawing at my back, even with no notifications or emails. I'm expecting it to be hijacked, banned, and for my rather expensive headset to become a paper-weight. In such a case I'd want to sell it, certainly, to recoup some cost. But the temptation to do something to it like, I don't know, destroy it in some impassioned fashion such as dipping it all in molten aluminum or taking it with rapid finality to a table saw and record it to share as a warning would be there.

Bakamoichigei

Yeah, that's the worst of it! They've got the cheapest and only standalone offering! Microsoft appears to have given up on the Windows Mixed Reality headsets, which is hilarious because they weren't even making the damned things! My first proper VR headset was a WMR headset from Lenovo, it uses inside-out tracking like the Quest. It cost $200 with controllers...and it was already discontinued when I got mine from the Microsoft Store! 100% agree, unless we want Facebook to be the only name in VR, somebody else needs to come up with budget and standalone headsets! The reason it hasn't happened yet is that HTC isn't going after consumers anymore. At minimum they're after the prosumer market, but primarily the commercial market. And Valve...well, obviously they have a vested interest in PC-tethered headsets. Maybe Samsung could become a player? They had the GearVR that you docked a phone into...but it was compatible with like two phones...but then they produced one of the best WMR headsets, vastly improving upon MS's reference design with OLED screens and everything... And standalone headsets like the Quest are basically a phone with two screens and a lot more sensors. Same kind of system inside it, they could totally do it.

Brian

I'm happy to say I've seen nothing in VR to lead me to believe it's anything more than another tech novelty like the original wii - all flash and no substance. I'm probably wrong, but I feel 0% interest in finding out.

Anthony Dye

The Vive is incredible and I love mine :) No Occulus, no Facebook! idk why it's not still part of the discussion for some reason...