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Hello everyone!

This update brings 5 new enemies to the game and 3 of those are the much anticipated characters that won the popular vote on the last poll, with 2 extra ones that will please those who wanted other fetishes beside the winners.

The poll winners were the Wyvern Girl, Futa Centauress and Bee Girl. They are now in the game and each have their own style when it comes to the ero scene as I tried my best to match the descriptions and concept given by the patrons, because each patron has their own preferences and requirements for how the scenes plays out. For details on where all of the new enemies are located please refer to the attached changelog bellow.

I was trying to add more game over scenes for some of the new enemies (including the new insect) but after fiddling with it for a while I realized a mistake that I made. You see, currently only the dogboy has an extended game over scene and the issue is that I implemented the logic in a hard-coded manner, which means that it becomes a bit convoluted to translate or "copy" the logic to other enemies in an efficient way.

So instead of wasting time hard-coding additional game overs now, I'll instead only create new such scenes later when I reach the phase where I'll go back and rework some of the enemy scenes. At that point I'll implement a more generalized logic that will allow me to add more extended game overs scenes in a streamlined manner.

Suffice to say that many enemies would greatly benefit from those extended scenes, for instance like those scenes related to pregnancy (the new insect enemy was supposed to have one, after you see the end of its ero scene you will understand). But yeah I'll revisit the ero scenes in the future is what I'm saying.

And with this update out of the way I will now start working on the next thing: the final stage of the game. This final stage comes right after the high-tech area and it will be a mix of dilapidated tech with flesh/corrupted walls and tentacles. And then after this final stage, there will be also the final arena which will be in the center core of the machine. The core of the machine is the hiding place of the big bad... or is it?

The good thing is that once I release the next update containing this new stage (and 1-2 new enemies as well) then the early alpha stage of development will be over!

In the next development phase I'll finally start to flesh out and polish many different elements of the game, shaping it up for the final 1.0 release. I'm really pumped to finally be able to work on, fix and refine some of the existing gameplay systems, as well as adding new ones. I'll go into more details in an upcoming post and I'll probably make a roadmap as well with all of the things that I will be implementing in this final stretch of the development.

But for now please enjoy the new enemies and thanks again for your patience and support!

Best Regards,
Mega

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Comments

Anonymous

LETS GOOOOO!!!!

Zawkian Puppy

So excited!!! You never disappoint, so great work bud!!!

Anonymous

Oh my gosh, you did Kaly real justice, love her scene. Thank you for this delicious content! <3

Vik Virtue

Alright, I was eagerly awaiting this update, and it's really good like usual! All of the poll enemies are really great, and the extra enemies were a nice addition as well. Though I will say as someone that hates when insects buzz right next to my ear, the fly sounds were a little too good for me, hah. Wyvern girl and bee girl are 2 good ones, and the centauress (I guess Kaly's her name) was a really interesting one. I wonder if she was going to have an extended game over originally. Speaking of which, yeah it sucks that you had some issues getting more extensions for the game overs, but it's just another thing to look forward to in the future when you work out the kinks. And it's really cool seeing that the early alpha is nearing completion. Feels like the game is coming by really really smoothly, and I can't wait to see what Maya will encounter in those new areas.

Ember Elliot

I'm really appreciating some of the new enemies. Especially the giant fly (it's really nice to see some of the monstrous/beasty creatures getting some love!), and you absolutely rocked it with the deepthroat marriage scene with the centaur. All of the vore, was just so nice to see, too... like heck! You do such wonderful things with the game. I really look forward to seeing where you go next! I had, at some point, not realized there was a whole tech area in the gaping chasm, so I actually had a fair bit to discover there too. Besides getting trapped against a wall by spike balls with no way to escape death (I probably should have shielded, thinking back on it!), I'm really appreciating the level design. Sometimes it's hard to tell what's progress and what's not, but overall it's feeling very 'alive' as a setting.

Tremere Winter

Only just joined not long ago and its really nice too see some cool creatures and different endings! It be interesting too see if the Centaur gets more then one bad ending. not counting the unbirth one hehe

Anonymous

The new animations are great but they sorta just...Happen? It seems like they just don't end...

Anonymous

Bug report: On the Rebus Forest, you can glitch out. Right at the start of the map, jump up, get the gems, use the fire spell to boost up high on the wall, and from there jump out of the left of the map.

MegaBlueBall

Thanks for the detailed feedback as usual Vik! Yeah Kaly and other enemies will be getting a game over scene in the future.

MegaBlueBall

Thanks for the feedback Elliot! Regarding the progress, yeah that is going to be addressed in the future with things like an in-game guide, quest markers and other things that will give hints to the player's relating to where they should go next.

MegaBlueBall

Wait which centaur do you mean? Because now there's 2 of them so we might mix them together heh

Dirk Dagger

Just played through and I love the new enemies. Your commitment to adding patron ideas is really impressive, I may need to up my pledge just to submit an idea or two of my own sometime! Like with the beautiful witch, will you possibly add previous poll entries to the game later on? I think everything that got mentioned last time had a lot of potential! Though by the sounds of things we're moving towards you finalizing the game, which seems totally reasonable. I look forward to seeing the final rendition of the game, I imagine with features like the game overs for bosses we talked about some time ago. Super glad to see this game doing well and you deserve every contribution you're given.

Anonymous

Not entirely related to the update, but could you add a windowed mode? Feels a bit odd to only have fullscreen with no option for windowed mode or changing resolution.

MegaBlueBall

Yes, adding patron's ideas on my own is still on the table, although I'll balance that out with the some enemies that I've been meaning to add myself.

MegaBlueBall

There indeed are a lot of QoL stuff that I haven't added yet, so I'll goa bout adding that option soon enough.

Tremere Winter

It would be the Futa Centauress But Seeing more unique ends with them would be nice in general ^^ Even for the fly! wont lie it be interesting too see a ending where they take off with you to be used haha

MegaBlueBall

Ah yeah the fly will indeed have an extended game over where Maya is taken somewhere else, so yeah more unique ends will come.

Moocow413

I noticed the vore ones don't have internal scenes like the older versions, am I missing something?