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Caspian is a fun-loving caravan juggler and secretly a sorcerer of change from our games in Theomachy!

Character: Caspian, Human Chaos Sorcerer

Born on the road, Caspian was but a child when unnatural lightning struck his mother’s wagon, leaving him alone in the world. Fortunately, the traveling halflings of Jilly Tossbottle’s caravan saw the disaster and quickly took Caspian in, raising him as one of their own.

Mysterious magic has been following Caspian ever since, manifesting around him randomly, in ways he couldn’t quite control. He took up work as a carnie, performing juggling tricks whenever the caravan reached a town that would welcome a traveling halfling faire. On the road, he attempted to study magic (with limited success) alongside Amazor Manyspells, a halfling wizard of dubious repute, who among other halflings was affectionately known as the Quack-Mage.

In time, Caspian managed to except some control over the chaotic magic that seemed to follow him and began using it to enhance his juggling tricks. He lived in relative bliss among his extended halfling family for a while, traveling across mysterious landscapes and spreading short-lived joy to a world ravaged by the cosmic war between the gods.

However, when theomachists (god-defying clerics) discovered his unusual magic, he was branded an aberrant sorcerer and his life was thrust into chaos. Now, to prove that evil gods do not control his destiny, he must wield his chaotic magic to oppose the will of those very gods…

About the Theomachy setting:

In Theomachy, vengeful gods fight each other for ultimate control of the universe, while the mortals of Naam struggle for power on a dying world. Divine magic is a force without expressed will that the warring gods hoard and wield against each other, threatening to undo the entire world. Clerics and paladins are either devout followers of the warring gods or theomachists who fight against the gods, liberating divine magic and using it against them.

What do you think? :)

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