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A new version of HSPE! This one is mainly aimed at porting the plugin to HS2 but with a few nice additions for other games.


What's new?

For everything:

- Added a new "Unfold Modified" button in the advanced mode bones tab that can be used to unfold the whole tree to show all the dirty bones.

- Dynamic bones can now be disabled.

- The IK Editor can now show multiple IK scripts if the object has more than one.

- Fixed "Copy to FK" from the IK Editor giving bad results.

- Compatibility with LimbIK.


For HS:

- Fixed bug where it was impossible to interpolate more than one dynamic bone in Timeline.

- Added a new Interpolable for BlendShapes: BlendShape (Group, Link) that acts mostly similar to BlendShape (Group) except it links the eyes components together without needing more Interpolables.


For HS2:

- Compatibility with the game. Make sure to check this tutorial if you're new.


Requirements (for first time users)

For HS:

A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC.

Illusion Plugin Architecture 

HSExtSave


For KK/AI/HS2:

The latest version of BepInEx

The latest version of the BepisPlugins collection.


Download

HSPE Version 2.12.0 (Mega) 

KKPE Version 2.12.0 (Mega) 

AIPE Version 2.12.0 (Mega) 

HS2PE Version 2.12.0 (Mega) 


More stuff coming soon.

Comments

Anonymous

Hi ! Is it possible to have slider(s) for blendshapes that go over 1 ? and below 0 ? It could be useful for some shape keys set in Blender. Thks !

Anonymous

um, HI! can i ask one thing? Do you know why colliders included in hspe are not working for me? Girls walking or thouching each other and there is no effects. I can use the item's collider prepared by you, that is working. But if i attach it up to the bone of the character it starts to do nothing. Hairs are affected, but not the soft body parts.