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What does this mod do?

This mod allows you to fine tune the fog in NEO.

Features

- Fog color.

- Two types of fog (height based and distance based, can be used at the same time).

- Fog density.

- Alternative rendering: with this enabled, fog can be rendered above transparent objects (without, it's rendered before those).

- Data is saved with the scene.

Known issues

There is a problem with transparent objects, and unfortunately, I can't fix it, at least not with FogEditor only. Depending on how your scene is made, I suggest you use the Alternative rendering feature, it might help a bit.

I am currently developing another plugin (to be released very soon tm) that has the possibility to fix almost entirely this issue.

Requirements

Illusion Plugin Architecture 

HSExtSave 

Download

Version 1.2.0 (Mega) 

Installation

Just put FogEditor.dll in your "Plugins" folder

Uninstall

Remove FogEditor.dll from your "Plugins" folder

How to use it?

- Bring up the UI with "Ctrl+F".

- Play around with the buttons and sliders (it has a "Reset" button if you mess something up).



Finally, I'd like to say thank you to my new and old patrons! Thank you for supporting me like you do, I truly appreciate it!

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