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  • Bottomless - Main Ladder Animation.mp4

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2B climbing a very long ladder while giving us a nice view.  One of my finest animations, if I do say so myself.

This section, which is the main loop, rendered at a rate of ~13 frames per hour. That's an hour for roughly half a second. It took 6 hours to render the whole section even with noise reduction(not counting editing). The full animation, including the first section, will take around 40 hours to render. That's because this is ray traced. There's a softness to it that feels very pleasing to look at and I wanted it in the final video, even if it's several times slower to render.

There are several versions, including some EEVEE renders. I made this with 24 frames in mind, which as you know is the usual for animations, but I also made 30 FPS versions because that's a common frame rate for games. It feels smoother but it also feels a bit faster. I prefer 24 frames.

The full animation involves the initial stage(that I uploaded before). It will take a few days to render everything with this quality.

This is kind of a remake of an animation I made several years ago. This is the scene I had in mind originally.

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