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Hear ye, hear ye! Bailiff Jake here. Crit is soon to be in session. Please submit your (BRIEF, 1-2 paragraphs!) injustices here on this thread and we will try your case.

May Justice Be Soon Served,

Jake

Comments

Anonymous

I prostrate myself before the most high judges, the true-and-loyal Baliff, the rolls of Dice Christ, the blessings of Bahamut and the Chicken Legs of Baba Yaga, seeking advice and correction. I play D&D with my teenage twins. My daughter is very much a role player, happy to avoid battle entirely as long as there is a good story. She loves mysteries, discoveries, and relationships. My son on the other hand is a super crunchy, min-maxin’, rules-lawyerin’ Battle Master. They are both excellent players. At the end of a recent campaign, my daughter came across a Wand of Smiles. The Wand is pretty benign: the player can target a humanoid and on a failed Charisma saving throw the target is forced to smile for 1 minute. Suspecting what it was and trying to identify it, she pointed it at her brother’s character. He rolled a 16, but in order to demonstrate what the item did, I ruled that he failed, and his character smiled. The player DID NOT. He was very put out that I made him fail the save despite his high roll. Was I wrong to force a failure for the player for the sake of storytelling, at a moment when it had absolutely no ramifications for the targeted player or the campaign? Yours humbly, Dad-geon Master

Anonymous

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Anonymous

I humbly submit my tardy judgement to the bishops of the dice Christ. I started a new campaign with some friends and decided for the first time to use Dnd Beyond to roll my character. I rolled a Teifling sorcerer, but flavored him as a 7 foot tall humanoid with a head that looks like a house fly. My first 3 rolls of the campaign (all rolled via Dnd Beyond) were nat 1s. Also note they were all perception checks. On the 3rd my DM let me reroll with physical dice and I got a 15 which led to a hilarious scene anyways. I was continuously haunted and started rolling perception checks on Dnd Beyond sporadically for almost 2 weeks. Since then I have only rolled one additional nat 1. Have I sinned? Should I have accepted the dice Christ's 3rd nat 1? I prostrate myself before the Lord that is dice Christ, ready for conviction.

Anonymous

Most honorable justices and bailiff trying his best, I write to you with the case of the Too Tight Tarrasque. May it please the court, My group recently completed a level 20 “Pit of 100 Trials” mini campaign where the final level had a magically enhanced tarrasque. The fight started off really well, until our Barbarian (who was a sexy mini-centaur) went down and got swallowed. My Moon Druid was wildshaped into an Air Elemental, which has an ability called Air Form which says I could stop in an enemy’s space and pass through spaces as small as 1” wide without squeezing. I told my DM I wanted to use that to fly down the tarrasque’s throat into its stomach so I could bring our barbarian back. My DM said no and didn’t elaborate as to why it didn’t work when I asked, and while I didn’t waste everyone’s time by continuing to argue about it after that, I still think my DM was in the wrong, or could’ve let me try to make some ability check or something (or could’ve at least come up with some funny bullshit like it was allergic to elementals and sneezed me out when I tried). Should I have been allowed to fly down there and try to save My Little Angry Pony? I humbly await the judgement of the court. Respectfully yours, Air-er of Grievances

Anonymous

Dear bailiff Hurwitz of the honourable crit, may you find my case worthy and present it to the fine judges overseeing this court table. Recently in a campaign I play in, I had my first character death in my 7 year DND career. The party was split across a room when I sprung a trap of 4 shambling mounds and became engulfed. Previously damaged, I quickly went down. When the others arrived they asked if they could see me to heal. The dm said no you cannot see him. So they focus fired a different shambling mound instead of the one I was in. With 4 party members who could heal, I took engulf damage and failed death saves to my death. My new character was introduced, the dm brought me in at level 8, while the party was leveling up to 11. I asked for a reason, and it was stated that there needs to be a risk for playing recklessly, and it gives you a chance to build up your character to fit the story as pre building high tier characters can be game breaking. I voiced my frustration how I didn't feel I was playing recklessly, and that I felt my party let me down. I was told to remember that some of the players are inexperienced and likely didn't think the dm would kill someone. I then asked for an insert so we may buy or loot revivify components, but was told he's not going to baby the level 10+ party. I ask you today, was I playing recklessly and deserve this second chance to build up my new character, or is the dm forcing me to let the party learn on their own at my expense? Thank you. Rip Zoneti.

Anonymous

Dearest acolytes of Dice Christ, I submit to the Honored Courts the Curious Case of the Creative Cantrip Cube of Drowning. Speaking as a player in a group infamous for creative uses for spells that extend beyond the bounds of what one would consider Rules as Written or Intended, I submit the following: Recently, my adventuring party was up to our ankles in swamp water and sick-nasty Gith foes. They had us on the ropes, but we were beginning to turn the tide due to a well-placed use of Entangle spell. One of these Gith unfortunately found himself knocked prone in the area of effect, and was struggling under about a foot of putrid, wet goop water as the battle raged on around him. Enter our Druid (one of our most "innovative" players), who decided it was a good time to cast Shape Water, and form a 5-foot cube of flowing water over his face. As the battle continued on, the poor Gith essentially drowned after a couple of rounds, because he had water sitting on his face and his limbs were tied up in vines. At the moment, I wanted to object, as Shape Water is a utility Cantrip, and can't really be used to kill something that way, but my DM opted for rule of cool and allowed it because he thought it was a clever (albeit HORRIBLE) way to dispatch of an enemy amid a long and grueling combat. I wouldn't care about it nearly as much if we weren't also on a podcast, but since our absurdities are out there in public for ridicule, I wanted to reach out to the experts and ask how you would rule this scenario in the heat of the moment. Does the Druid get a pass, or am I overreacting? Thank You, and keep up the Dice Lord's good work! Tomas, The d20 Syndicate

Anonymous

May it please the court (and the honestly overworked and under appreciated bailiff): I am currently running a campaign based on the 1999 movie Elmo in Grouchland. Set in Grouchland, we have been able to play around with some fun lore (asking for help is illegal in Grouchland) as my players attempt to solve a mystery to locate their stolen favorite objects. Here is my issue. A player of mine (a level 3 Sorcerer) is playing as a sort of Lovecraftian snufalufagus named Ferg. Early in the campaign, as flavor, Ferg’s killing blow involved eating his victim, which I allowed, because I thought it was a funny little one off. I was wrong, and Ferg has continued to attempt to eat the evidence after every fight. To be honest, it’s getting a little gross. Would I be wrong to tell my player they are no longer allowed to eat people? When I have tried to push back they have insisted that it is a strategic move to clean up evidence of a fight, but a) the villain of this arc is an all-seeing warden who is constantly surveilling the city through CCTV and b) if it’s strategy I feel like it should require a check. I humbly await your judgement.

Anonymous

May it please the holy trinity of justices and the devout bailiff as they spread both spiritual and legislative justice on us mortals, the scenario I present is simple. My Druid Bex and her owlbear cub (Clementine) familiar were riding a horse (named Chester) and fighting Wintersplinter (Curse of Strahd). We rode up so Chester could take a hooves melee attack on his turn, and then Bex wanted to cast Thunderwave. My DM made the save for the tree, and then told me that Chester and Clem had to make the save as well. Since, in a previous incident other members of my party had had to roll the save, I specifically said that I only cast this spell since no one other than the tree was within the cube originating from my location, and he said that Chester and Clem counted since they weren’t me, and I argued that they shouldn’t count since I was astride Chester and Clem was on my back holding onto my shoulders. We didn’t agree, but he did let me change and cast a different spell, and we moved along. I ask: who was correct? Blessings to you in dice Christ, -Kristen

SoPHisTiCatED-Ox

May it please the amazing justice's, and possibly as amazing bailiff. Im currently running homebrew campaign with my wife, cousin, and a co-worker that's heavily Dragon themed. The situation was the party facing their first Adult dragon with an accompaniedHuman gunslinger rider mounted on him. Jasper, our Warlock uses Inquisitors of Winds to gain a flying speed to level with the Dragon but he wants to take a stealth approach so he uses his first 2 turns in combat to fly around the dragon trying to hide in the thick storm surrounding them. His turn comes back and he wants to attack the Rider, i say okay cool, he Crits.. He Eldrich Smited on the crit.. 95 total damage in one hit.. Now my question follows, after the damage behing almost half his HP i had him make a strength saving throw to not fall off the dragon.. I set the DC in my head at 15. Rolled a overall 14, so i sided with the rider staying on. What followed was the Rider making some pretty lethal shots at Jasper. I try to follow Rule of Cool.. I ask the court , was i uncool... I await all judgment patiently :))

Anonymous

May it please the gorgeous justices, and the smokin hot Bailiff, Jake. I’m Jake also, I dm’d/played my first ever game over the last weekend. I planned a small one shot for my friends for my 30th birthday cause I wanted to play. I listen to a bunch of dnd podcasts and I finally wanted to nerd out and an play. My friends showed up to play and I got them all a special set of dice, and 3d printed dnd mini that I painted and a foldable rolling tray as a gift for playing. I planned a small thing that they had to gather a lucky clover for a local criminal to up his luck and stuff. Mostly home brew stuff. I ended up deleting a whole goblin encounter and most of the ending where they may or may not give the clover back to the dude because they wanted to go drinking. I had drawn maps and minis ready for everything, but they wanted to go, do I basically acted like we were done. I just want to know if I messed up by giving in. I wanted them to have fun, but I also wanted to actually play and hangout. I’ve always wanted to play but never had anyone to play with, and this kinda sucked a bit, but I get it If ya side with them. Thanks y’all. Appreciate it.

Summer Tribe

kinda reads like you circumvented the rules to play favourites with your kids, and twins no less

Anonymous

May it please the court, and the venerable Bailiff, and hopefully entertain everyone’s favorite table top tyrant, Justice Murphy. I recently ran a high-magic, high-powered, level 20 one shot for one of my Player’s birthdays. I had them fighting a “family” of blue dragons, split into 2 encounters. In the first one, the bard, whose birthday it was, casts polymorph on one of the young dragons attacking their airship. The dragon failed the save and he says “cool, he’s a chicken now.” I said okay, but since chickens can fly, he won’t outright die, but he definitely can’t keep up with the ship, so as long as you maintain concentration for long enough for him to hit the ground(I ruled 5 rounds), he’ll still be out of initiative.” This caused an argument about the flight capabilities of chickens, and ended with him saying “well fuck it, then I’ll just rip off Emily entirely, he’s a dolphin instead.” Then later when fighting the Blue Greatwyrm, the party had burned all its legendary resistances, he casts polymorph on it again, turns it into *another* chicken. Then tells the party’s archer to take it out. The archer does so and hits and deals 11 damage on the first attack. This drops the chicken(2hp) to 0, but since it was polymorphed, I ruled that it reverted back to a dragon. He argued that since the attack dealt more than twice the creatures HP, that it was just insta-dead, similar to power word kill on a polymorphed creature. In the moment I changed my ruling because it was his birthday, and he had expressed that he wasn’t really enjoying the character he built for the one-shot. So, honorable Justice’s and most esteemed bailiff, was I wrong in either of my rulings? And should I rule differently in the future should this come up in a full on campaign? ****extra info if needed**** In the first encounter there were 2 young blue dragons and 1 adult, most players were focusing on the adult and ignoring the young-ins. In the second fight there was a blue Greatwyrm and an Ancient Blue Dragon, by the time the bard polymorphed the Greatwyrm, they had dealt over 1300 total damage to the two dragons, and the ancient dragon had fled, causing the sandstone cave they were in to begin to fill with sand. The Greatwyrm still had around ~150 HP before it hit 0, at which point it would have entered a second phase and regained 2/3 of its health. This is why I ruled that it died from the archer attack, as the player whose birthday it was, was no longer having fun, and didn’t want to have 2-3 more hours of playing his character.

Anonymous

May it please the esteemed court and the solid bailiff, I present the case of the nat 20 fiancé fiasco. I am playing a terminally ill peace domain cleric tortle named Raphael who is struggling to come to grips with his mortality, has a severe penalty homebrew mechanic that I designed, and whose journey involves acceptance of his fate with the occasional bad day. Our party was at a carnival where we saw a male halfling propose to his girlfriend, a female halfling. At the same time a machine cast Tasha’s Hideous laughter on the female halfling and the male halfling ran off in tears. Our party followed him and found him alone. Initially, the party tried to explain what happened but raphael, bitter that the couple would have a future of bliss and companionship that is out of his reach due to his illness, rolled a persuasion check to get the male halfling to leave his girlfriend and realize he is better off without her. I rolled a nat 20. The male halfling seemed to respond but as soon as he saw his girlfriend they immediately reconciled. I think a nat 20 should mean something and is capable of destroying an engagement or at least having one of them blurt out something that would forever tarnish the relationship (eg if murph told Emily he didn’t like cats or hardwon told tris he enjoyed reading). After months of complaining, the dm said that it is possibly my roll had some long term implications and doomed them without me getting to see; I think he is backtracking. I ask the court, can a relationship survive a nat 20? And I ask the bailiff, did tucker roll a nat 20 to steal Jill away?