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Hey Everyone!

Finally here is my first video tutorial in a while, it's one of the requests from discord.

In this tutorial I show you how to setup a pump force as a volume for for FLIP which works a little differently to a pump force for Pyro. 

You might think to your self can't I do this with a pop curve force and apply it to particles and the answer is yes you can do that as well :)

But one very useful thing about being able to apply forces to the volume (that I forgot to mention in the tutorial) is when you are using Narrowband simulations say for large scale simulations you are still able to apply forces inside the fluid without needing particles.

Enjoy!

Files

Tutorial: FLIP - Volume Pump Force

Comments

Anonymous

Hi,what about gas curve force?I have tried that,it seems ok.

zybrand

Hi Wang, sure you can use that as well or the pop curve force. The main point I wanted to get across what how to bring a volume into DOPs for a FLIP sim.

Anonymous

Good afternoon, I try to do the whole procedure, but my normals are not in accordance with the curve, if I turn off the pointreplicador as normals are correct, what it seems is that right after the replicator, it is not taking the information from others points. Any tips?

zybrand

Hey Lightfarm, yes I had the same problem. seems like the point replicate doesn't copy normals correctly. My fix in the tutorial is to recalculate it with the wrangle after the replicate. I just called the variable tan and wrote it to @v . But if you write it to @N it should match your previous normal from the curve.