Home Artists Posts Import Register

Content

Wand, rare (requires attunement by a spellcaster)


This wand is made of a partially rotted tree branch with a polished, bug-bitten handle. A gem is fixed at the bottom of the handle clenched between two termite-like wooden pincers. The wand has 7 charges for the following properties.

Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 15) from it: blight (3 charges) or insect plague (4 charges).

Termite Assault. While holding the wand, you can use an action to expend 1 of the wand's charges to target a creature that you can see within 60 feet of you. That creature must make a DC 15 Constitution saving throw. On a failed save, the creature takes 3d8 piercing damage and has disadvantage on the next attack roll it makes before the end of its next turn, as bugs crawl and bite at it distractingly.

Alternatively, you can expend 1 of the wand's charges to target a nonmagical wooden object you can see within 60 feet of you that isn't being worn or carried. This effect automatically destroys the object if it is Tiny. If the object is Small or larger, this effect destroys a 3-foot-cube portion of it. A magic item is unaffected by this effect.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into soil and is destroyed.


Oh, how the mitey have fallen.

Files