Home Artists Posts Import Register

Downloads

Content

The Safire Wood is home to magical flora that are as deadly as they are fascinating. Hags reign supreme in this forest on the plane of the fey, and lure in gullible travelers with ever sweet words and tricks. The wood contains two distinct regions: the Amaranthine Wilds and the Gilded Glade, with the notoriously deadly Wilds encircling the Glade in a seemingly protective ring. Here, fey and plant creatures dwell in constant opposition, competing for precious resources. In ages long past, the area was more heavily settled by gnomes, elves, and other fey. However, time has eroded and retaken such dwellings, leaving only overgrown ruins behind. Alchemists, witches, and herbalists are particularly well-suited for and intrigued by the wood due to the host of potent plants and herbs that can be gathered there, but never domesticated. At the center of the wood, wizards and hags vie for dominance and the future of their homes.

Hey everyone! Thank you all so much for your patience with this latest setting and subclass, which was delayed to give me some more time away from the computer on vacation! This forest was mentioned long ago in a piece of flavor text, and has since worked its way into becoming its own setting!

This release also includes a regional map for you to share with your players! You can find that in the downloads, along with everything else. If you want to see more regional maps like this in these downloads, let me know in the comments!

The subclass for this setting is the Hedge Mage wizard arcane tradition, blurring the line between druids' inherent connection to nature and the wizard's raw knowledge of all things magical! Now you can be the classic village witch or wizard from fairy tales, tending dangerous gardens and mixing strange elixirs in a cauldron.

Speaking of the subclass, here's a reminder that we also have official subclass playtest sessions on the Discord for Esteemed and Legendary Heroes! So please feel welcome to sign up for them and get early looks and hands-on time with them! As always, further revisions will be made here with published updates as they're released! 

What's Included:

  • 17 pages of dangerous forest exploration, setting, and details
  • Jump into the world faster with believable and actionable potential conflicts!
  • Risk contracting strange diseases by eating the local plantlife!
  • Sample ruins, dungeons, settlements, and inhabitants!
  • Regional map of the Safire Wood, including banners and numbers for you!
  • Bonus maps donated by Cze & Peku!
  • 11 new forest monsters, including several new plants, and 3 creature illustrations!
  • New Wizard subclass: the Hedge Mage! Command nature through your arcane knowledge of botany, herbology, and alchemy. Summon plant familiars to support you, and concoct strange elixirs to share with your allies or hurl at your foes!

Credits

I was responsible for direction, design, and additional editing for this setting. However, this couldn't be possible without extra help. If you like this setting, consider supporting these other incredible creators:

Ty Christensen — Writing, editing

TheArenaGuy — Monster design

Renflower — Regional map and banners

Cze & Peku — Maps

Aaron Riley — Subclass illustration

Damien Mammoliti — Monster Art

Benjamin Sommeregger — Cover art

Jelke Ludolphij — Additional layout

This release is also made especially possible by the extra generosity of $13+ Legendary Heroes! Thank you all so much for you support, and be proud of your place in the end credits! You've earned it!

Files

Comments

No comments found for this post.