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Weapon (scimitar), very rare (requires attunement)


This magic pair of mythril (Give) and onyx (Take) scimitars are connected by a sturdy chain. When you engage in two-weapon fighting using both scimitars, you can add your ability modifier to the damage of the second attack.

The scimitars have a collective 10 charges and regain 1d6 + 4 charges each day at midday. While holding these weapons, you can expend 1 of their charges when you hit a hostile creature with a melee attack using one of the two blades. When you do, the area around the creature is suffused with an effect depending on the blade used to hit the creature:

Give. When you hit a target with Give and expend a charge from the blade, you and all other creatures within 5 feet of the target gain 2d6 temporary hit points that last for 1 minute.

Take. When you hit a target with Take and expend a charge from the blade, that target takes 2d6 necrotic damage, and you and all other creatures within 5 feet of the target take half as much necrotic damage.


"Compromising is the base of all healthy relationships." The woman circled the man with a sweet smile, the swords readied in her hands. "I gave you an inch, you took a mile. I gave you my hand, you took my heart."

Her feet slid, shifting easily in the sand as she leveled her weapons.

"You gave me a chance to live, and now I will take your life."

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