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Thanks for hanging out in the stream, heroes!  Below is the initial draft of these pendants' functionality, which is subject to change between now and when they're officially added to the Saddlebag on Tuesday!  


 

Blood Pact Pendants
Wondrous item, very rare

These iron pendants come in pairs and are connected by a powerful bond of self-sacrifice. In order to create this bond, you and a friendly creature perform a brief, 1 minute ritual to connect your destinies and forge a blood pact. When you create this blood pact, you must each agree on a number of hit points to permanently sacrifice, reducing your total maximum hit points (minimum 1). Once a pact has been forged, trickles of the bound creatures' blood are absorbed into the normally clear gem adorning the face of this pendant. While the gem is filled in this way, it seems to gently swirl and pulse in time with your heartbeat.

While each bound creature is wearing their pendant and are on the same plane of existence, they're protected by this pact so long as one creature is still conscious. When a bound creature dies, they're immediately revived with 2d10 hit points plus twice the number of hit points previously sacrificed by the creature. When a creature is revived in this way, the other bound creature immediately falls to 0 hit points and is knocked unconscious. This property ignores any effect that would normally prevent a creature from falling to 0 hit points. When this happens, both creatures' maximum hit points are returned to normal. Once the pact is ended in this way, the gems and pendants crack and are no longer magical.


With this ritual we bind,
Commit our ichor intertwined.
Should you cross through shadow's door,
Let my body hit the floor.
I will fall so you can rise,
And put an end to your demise. 

———

I'm live! Come hang out and let's make some amulets!

https://www.youtube.com/watch?v=vAyDukOimvA

___

Hey heroes!

Total shoe-in for the supportive team this week! Let's make something to help you make those red bars go up and stay up.

I'll be updating this post just before 7:30pm EDT tonight with the exclusive YouTube link to the stream. You should get an email alerting you to the change!


Item Ideas

Loose ideas from the comments, both from those that suggested them as well as other non-related ones, have given me these three ideas we can work on tonight

Red Crossbow — A crossbow that allows you to launch potions at allies. You can use a bonus action to load a crossbow with a potion and use your action to fire it at an ally. The range would be reduced for this: probably halved. Naturally, people will want to put poisons in this too, so it'll probably work the same regardless of the kind of vial you use in it.
Don't worry, that name probably won't be the final one. It was just too good to pass up.

Instrument of Soothing — An instrument that doubles the healing from the Bard's Song of Rest and can be played to heal an ally with Bardic Inspiration (1/short or long rest). Potentially allow the wielder to cast things like Sleep or Calm Emotions using the item.

Heartsworn Amulets — A pair of amulets that are worn by two creatures who are close friends. When a creature dies while wearing the amulet, the other creature can choose to fall unconscious instead and revive the dying ally in its stead. Probably give the revived creature 3d8 + 7 hit points and 1d8 temporary hit points. The amulets shatter once used.


See you tonight! Let's make an item together! 

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