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So I just realized that maybe Youtube's VR app doesn't make unlisted stuff viewable and doesn't show up on DeoVR or Gizmo so here's the download to help test.

MEGA Download: https://mega.nz/file/vfxykCbT

Key: MP0UUOuZ-3mCUBhEhR3IgVQfNSY33M1vS8MxH6jY-ew


It turns out that having Raytracing on in the project settings despite the VR renderer using screenspace reflections brought the rendering to its knees and crashed UE4 multiple times. Idk how the creator of 360 Camera did it, but I need more practice before attempting that. Btw, this wouldn't stop crashing SINCE the non-VR version got done until I figured it out yesterday. So I've been a bit frustrated about streaming when that's all the progress has been. (and irl problems that i've slowly solved)
Also, cinematic options, turn those off on UE4 rendering. They can make the render slow to an impossible crawl when all my quality settings are set to an already fine Epic.

So for the VR for this vid, I wanted to try an expanded video kinda setup where people who enjoy my camerawork can keep it while getting the sense of world that VR provides. (And now that I figured out another way to do limited animation with root motion, THAT can be kept in VR as well. THAT'S gonna be trippy cool to see that nobody has done yet... actually, I have a Genshin Impact test vid I could use)

I personally think I should remove all upward panning of the camera. I've also got more lip syncing to redo. Also there's something weird going on around the shadows, trees, and edges of the screen. Like some kind of film grain that shouldn't be on messing with the quality.

Tell me what you think about this in the comments and if it makes you sick. The only time I felt a bit woozy was fighting the camera as it panned upwards when I wanted to keep looking at the interaction going on at the ground. (And there's plenty of vertical headroom added now too to adjust so I think i'll do that)

But I think maybe going into this expecting the same camerawork as the regular video helps a lot to combat sickness.

Files

Ms. Marvel VR 180 Beta

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