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So I want to start getting more content out every month that sticks on this patreon for a bit before release.
I was thinking quite heavily on short VR content that would allow me to get more stuff out AND practice things in UE4 as I work on the bigger projects in the background.  (There will be a regular camera too)
Based on the current VR practice of like... 10 seconds? These could be fully done in about 2 days. (I currently have a Ryuko test fully animated and in UE4, but solving bug problems)

I think this might open me back up to character poll requests.

I'd like to ask what you guys think about this and if there's anything else you'd want from this patreon? Also what kind of short scenarios you might want to see? (That I hopefully won't blow up into 2-4 minutes)

Comments

Eugenefindit

Oh. I would love to see a video where a smaller character outgrows another character. And well, a scenario I can think of is if the bigger character accidentally drops some potion on to the smaller character, and then, you know the rest. 😁

Anonymous

I would definitely appreciate vr content!

BasicIncomePlz

I think pre-render VR content doesn't really work under most circumstances since the feeling of distance is all messed up, it would take much effort to create a scene that can work pass through the limitation, or just export it to let the audience play it with game engine features (just don't let the player control the camera position) About this patreon, I'm simply here because you are the top tier action director in fetish video making, there's nothing I would ask aside from releasing content from time to time

GentleFan

I think the VR videos might be nice but most people will watch them on their computers anyways since they don't own the headsets. Your work on the big growth videos is the main thing I'm here to support. I do think doing more videos like the Diane one with a lower frame rate to get out more content is a good idea.

azmaybe9

I can say that that's because a lot of VR videos are rendered in Monoscopic. (The easiest to export) That's where it's on 1 huge ball and you're just looking at a stretched video. Stereoscopic is the key where each eye gets a slightly different image and this creates a video that actually feels correct with depth! And thanks about the action director thing!

azmaybe9

Aye to the big projects. Although I think I'm getting intimidated by them a bit and need smaller stuff to practice things more. (Instead of sucking huge time on a big epic piece trying to learn UE4 physics now since Marin's dress is gonna be... Whoo boi) I feel like I want to flip it where all the experimentation for quality happens on smaller stuff and it's the big stuff that gets the speedrun treatment where it's only optimized workflow with all previous achievements. And it's ok that more people will watch the regular version. It's just there's not much VR content out there for gts and I feel like I could fill a few needs of my own along with a niche area at the same time with it.

Anonymous

To kind of piggy-back off of the thread you had with GentleFan: I agree that there isn’t enough GTS content for VR, and I feel that it’s a prime time to work on that kind of stuff, and especially at your level of quality. Then there’s the creative prospect where you’re actively practicing while working on said content - if it interests you enough to work on it, I say go that route. I like your big projects, but if it feels more rewarding trying something else, that should be your focus. Because that’s going to give you the most creative benefit, along with making you happier in general

ABG

i can't speak for VR content but i am certainly in favor of trying out shorter projects. the larger endeavors are great, of course, and when sound is added it's certainly welcome. in terms of preferred scenarios i enjoy either non-consensual growing and/or a gts contest between 2 (or more) characters.

Cordell Richmond

An additional idea I had was a character growing from some type of exposure to something that they may be allergic to, where like a character sneezes from some type of food or object (flower, spray, etc) and grow in mass with every sneeze. Shantae trying out a growth dance be a cool idea to battle someone larger too (Pirate King, Giga Mermaid, one of the 7 Sirens if models exist for them) or if she does it just for fun in her house or her Uncle's Workshop but forgets to go outside lol. (2/2)

Cordell Richmond

I'm all for you trying out shorter animations and for your sake. I know the Diane project took A LOT outta you and with your continued editing on the Samus vid, along with the Neko and Marin projects, I feel doing shorter animated works be a nice stress reliever for you. In terms of characters, it would be cool to see you do something with Alice from Alice in Wonderland if a good model exists or even American McGee's Alice too. A Shantae character be nice too, like her or Risky Boots, even Giga Mermaid. The VR experiment could be a unique way of exploring some new aspects that you can mess around with. But, do whatever you feel comfortable with, AZ. No pressure! 😉 (1/2)