Home Artists Posts Import Register

Content

Looks like i'm passing the halfway point for polish!

Diane Polish Phase:
Town: 100%
Waterfall: 100%
Flashback: 100%
Traversal: 100%
Night: 100%
Morning: 100%

That reminds me. I need to take pics for the gallery.
Edit: Which reminds me that I keep forgetting this part.
Edit: It reminds me that I'm still forgetting this.
Edit: You know... I should just put up the shots when they're polished. I feel like the ending is too unpolished at the moment for screenshots and that might be why I forget.
------
I realize that it's Saturday, but I want to have the last snippet reach the end of the video. Which should easily be next week.
I also want to do a style hunt so that I can practice an established style to see how I can polish things up for myself
-----
Ran into a lot of things to problem solve yesterday but solved them this morning so I might as well start streaming!
-----
I think it'd be fair to release a wip video of how it is so far. I'll see how far I get today for you guys so I can put more content into it.
-----
So these Sky Cards I just bought from the UE4 marketplace are a bunch of flat plane clouds that still correctly provide shadow to the ground. Lots of artistic control for mix and matching and only $20! Seems worth it!
-----
Ok, NOW is the day for the town exporting stuff and scene creation
-----

 So about that script below, I kinda want to make a slight change where she chases the merchant back to his home. Not there yet, but thinking about it
-----
. Diane is shown sleeping from different angles as villagers watch. One gets too close to poke and Diane grows to do something funny with that.
. Diane wakes up from bumping her head into a building.
. First person view of Diane looking around and then down at Luka who informs her that she's not wanted here.
. We see the Inn keeper pissed about sweeping the destruction at her inn.
. Diane gets up and moves over Luka in slow fashion.  
. She turns around to say sorry and as she turns back, she notices the building height to her. Compares height and suddenly grows a bit more during it.
. She thinks about how this is happening and that she missed taking the last vial. Realizes that something may be wrong with them and thinks where she got them.
. Flashback to her sitting down buying from caravan in forest. Diane asks where he's headed and he says he's heading home to the East. (Sun position)
. Diane then snaps out of her flashback and begins her trek to fix the situation.  
. Montage occurs and then probably her falling asleep at night one time and growing in her sleep to wake up huge.
. No Hammer then. Unless she slept on it and wakes up to it in her palm. "Hey! I wondered where I left this!" It was probably in the side of a mountain stuck there.
. Then she makes it to the waterfall house where the guy lives. LOOMING over his house. "You! Fix this!" (Loud water can't hear him talk joke)
. She picks him up on her finger. "Idk, I think I like you like this!"
. She starts applying pressure with her thumb as if to crush him.
. Says thing to piss her off, fling him into the distance, and destroy the nearby landscape. "Fine. I know a wizard who can help me"
. Stomps off and cracks island on her way out.
. Done 

------
With the island done, now it's time to test facial animations, more model study, and more physics types WITH COLLISION before starting Marin. (Her dress scares me)
I'll also be testing shots based on showing scale and TrueSky...  if I can ever figure that thing out. Might skip it this time since I REALLY love the lighting that's already here.

------

It's time to continue building on Marin.
The plan now is to build up the rest of the world and test lighting with maybe True Sky or something.
Volumetric clouds would be the shit!
... If I knew how to use it.

Files

AZmaybe9 - Picarto

AZmaybe9 is live on Picarto.tv! Watch our streamer do Animation stuff and chat with likeminded people. 108950 have watched AZmaybe9's stream!

Comments

No comments found for this post.