Home Artists Posts Import Register

Content

I recently did some math as to how long it would take me to make a video in 1 month and how long it would be. If I average 8 seconds of animation on my work days, then it's 3 1/2 minutes that can be done by the end of the month. If I keep switching between Neko and Bubble, then I'm doubling the amount of days required yet halfing how many seconds get done. I'd rather release something this month, so I'm gonna finish the Bubblegum Vid. Because I'm way faster in MMM right now. 

Now here's a sneak peak of my written format for how I plan videos; (Learn heavy use of morph modifying the city & cars for destruction in pmxe) Student showcases how gum works. Sees Lucy and uses gum effect on her, causing Lucy to outgrow her car in the middle of heavy traffic. Lucy presses her boot on the giggling student for intimidation and steals her gum. Then puts the student in her boot as revenge. 

Lucy grows bigger as she walks along the traffic filled road. Crushing and sweeping cars as people escape. One car gets stuck to the bottom of her boot and she flicks it off into a building. Suddenly she finds herself stuck between 2 buildings. She outgrows them until they're thigh level to shake them off. She steps over a freeway and on a few buildings to find a spot to lie down. (Grand Opening/Grand Closing joke) 

She takes a break by sitting down and blocking a street, lying against a few buildings with her feet up on more in front of her. She plays with the buildings in front of her using her boots. Then she outgrows the block. Plowing through everything as she's lying down rather than sticking to the streets like Pool Remix. (Alloyrabbit poses/destruction) Lucy grabs a skyscraper and sexily shoves it between her breasts. She rolls to her front and starts to play with everything using her hands. Definitely growing while lifting items up for comparison. Maybe carve a happy face into the ground. 

She moves back onto her knees and outgrows the city. Leans forward and pops her gum over it. The biggest thing that gets lost in translation is how big the girl gets. She always ends up bigger than I expected because I keep adding spurts here and there. Well, this is my loose plan I finalized last night. Tell me what you guys think!

Comments

Anonymous

What would happen with student after Lucy got her revenge? Why don't she use the gum on herself to grow as Lucy and take her own revenge after being revenged?)

azmaybe9

Honestly, it's more my petty revenge for having to move every bit of the student's skirt myself because the physics went wonky. So I'm just gonna leave her there. What happens is that she pops the bubble she used to grow Lucy on the final spurt. Before she can get a new stick of gum, Lucy pins her. Making giving it up the only option.

Anonymous

I love this. I must admit ive been looking forward to some destruction from you for the longest time and im 100% behind every idea you have written here. Super hyped!

Kokoji

Wow that's pretty interesting. Like a text storyboard. Do you ever plan out shots with storyboard stuff?

azmaybe9

I actually work chronologically so that I can keep a good flow going and even surprise myself as I animate! It allows me to be open to small suggestions and side stuff that sounds cool. (Pool Remix guy closing his car window was unplanned as well as Miku toe hold and plane catch) But if I'm unsure about where a scene is headed, I'll take a moment to pose a future shot so that I can focus my animation towards it. Sometimes when I finally reach the scene, the current pose is different in a way where it opens up opportunities I didn't see while storyboarding. Unfortunately, this is a lone wolf style of working to make it enjoyable. So it's hard to team up with someone, but I'm willing to work things out.

Anonymous

Sounds great so far! I can imagine that it's hard to stop yourself from adding growth spurts that you didn't plan on, I'd probably do it too haha

genev89

Would be lovely with clothes and boots ripping :D

azmaybe9

Gah! I'd love that too, but it requires cutting off a bunch of the clothing from the model and configuring each piece for tearing. I could try a shape key in the future with a model that has skin under the clothing rather than just getting deleted underneath because the model maker didn't want to deal with that. I'll check if Lucy has skin underneath today. Edit: Just checked and her skin underneath her clothes are deleted. Not this time, but I'll look out for it since I know shape keys and modifiers now. (Instead of making every piece a bone, I can cut things the way that I want and move 1 slider for it to happen automagically)