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*Sniff sniff* ...Do you smell that? That's the smell of Friday! Here's what I got done this week:

  • Began work on the upgrade menu!
  • Fixed issues with the CGs triggering at the wrong time or never triggering at all.
  • Fixed an issue in which the first couple of dialogues in CGs get skipped.
  • Fixed an issue with windowed mode in which the game resolution would change to a default value each time a new scene starts.

I took it pretty easy this week since last week I wore myself out getting 1.3 done. It was mostly bug fixes, but also the first progress on 1.4! I'm still working on the upgrade menu layout, but it's coming along quite nicely. Once that's in place, I'll start posting more game updates featuring the shiny new upgrades!

Stay tuned until then -- this is where things start to get really fun! See you guys next Friday!

Comments

Wienerwurstwald

finally got to try the full version. I loved the pov crush so much XD nice job with it. The other scenes were great as well! (apart from one for me but i supose thats a matter of taste) This game has a lot of potential! I wonder what else you are going to make with it

Anonymous

aeugh i love your game, the cg looks great but i dont have a 64bit pc x.x

MilesMouse

Ah, sorry about that. Starting with the next game update, I'll include a 32 bit version to download, as well. :)