Progress Report 7/10/20 (Patreon)
Content
It's the single greatest day of all time, totally undisputed! It's Friday!! Here's what I got done this week:
- All CG is now fully complete!
- The foot now gets covered in purple grape juice over time. I plan to add a "clean feet mode" to disable this, but that depends on how much trouble it gives me.
- Hints now appear on unobtained CG photos in the gallery to help players find them.
- Important variables like the high score and unlocked CGs have been modified so that they cannot be changed by the players. This will be important for something I have planned later on. :)
- CG variants (which is part of the reason they took so long) now appear where they should in the gallery.
Finally something I can show off in picture form! Also, I think I may have entered a low level Super Saiyan mode this week -- I got a TON done! I actually had trouble not working this week -- I had to force myself to take a day off yesterday to keep in good mental health, and that was a weird (but very good) feeling! Either I got a random burst of motivation or my practice with discipline is starting to pay off big time. Either way, we're now much closer to the next update!
Speaking of which, I'll try to make the releases of future game updates a lot more frequent than this one. The main reason I don't release it right now is so that you guys get the full experience of the CG all at once; it would be kinda lackluster and anticlimactic otherwise. Plus they're not even fully implemented into the game yet. Once they are, I'll release the next update and then finish up the rest of what I have planned for the CG Update before moving on to the Upgrade Update.
Oh, and don't pay any mind to how pixelated the sprites look in the image above -- that's just how they look in Unity for some reason.
That's it for now. Here's hoping I can keep up the momentum! See you guys next Friday!