Weekly Roundup - Week 40 - Animation & Boss Fight Progress (Patreon)
Content
Art Packs
- Kobold (4K Illustrations + Pixel Art Animations)
- Slime (4K Illustrations + Pixel Art Animations)
- Wolf (4K Illustrations + Pixel Art Animations)
- Kincaid Original Soundtrack Pack (6 Songs)
- Flight Instructor Scene (Pixel Art Animation)
- Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)
- Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops)
- Sabertooth Tiger CG Pack(11x 4K Illustrations)
- Gecko Pixel Art Pack
- Gecko CG Pack (8x 4K Illustrations)
- Kincaid Riding Kobold CG Pack (8x 4K Illustrations) *NEW*
Sketch Packs
- Random Kincaid Lewds
- Lewd Kobolds
- Sabertooth Tiger Lewd Positions
- Kobold Boss Concepts
- Sabertooth Tiger CG Sketchpack (9 Sketches)
- Gecko Concept & Act Ideas Sketchpack
- Gecko CG Sketch Pack
- Kincaid Toy Riding Animation Sketchpack *NEW*
Hi everyone! ^w^
Animation Progress
If you want to see some progress GIFs of that, head over to my Twitter or check out the animation sketchpack I just put out:
https://www.patreon.com/posts/57310434
Environment Art Progress
Work on the third biome of the next planet is progressing as well. The background of this area has been completed:
Boss Fight Progress
Null sketched out some attack patterns for the boss and we decided on a handful we want to use for this fight.
Here are some animations of them in action:
The next step is polishing each pattern and adding more variety to it and then putting everything into actual sequences and introducing a second phase as well as some cinematics to turn it into a well-rounded boss fight!
I’m hoping by the time the boss fight has been programmed I’ll be done with the current animation loop so I can seamlessly move over to making sprites for the fight!
Until next week!
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