Kincaid Build 2021.02 *Hotfix -2- now available!* (Patreon)
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Hi Space Adventurer! ^w^
Welcome to this latest installment of Kincaid!
I won't keep you away from jumping right in longer than necessary, just a few words on how to access the new content:
New Stuff: Head to the village and talk to the mason in the lower left corner. He will give you a quest and you'll be able to access the new area with his elevator. Have fun exploring!
Here's what's new:
- Sabertooth Tiger as a new enemy type has been added.
- Stone Mason quest has been added (reward has not been fully implemented yet).
- Old City ruins are has been added (a total of 21 new rooms).
- Mini Slime Mini Quest has been added!
Note: Full sound treatment for the tiger will come with a later update as the effects have not been finalized by the time this build has been completed. We will deliver a build with the full sound treatment with the next quality of life update.
And now slip into your boots, put on your gloves and head down into the old city ruins!
Stay safe & sound,
Cookiedraggy & Nullbunny
2021.02 Changelog
Added
- New enemy: Sabertooth Tiger
- New quest: Stone Mason
- New quest: Mini Slime
- New area: Old City Ruins
- New environment art done by Fabian
Changed
- Made gallery entry for the threesome easier to navigate (jumping backwards)
Fixed
- Memory leaks caused by particle systems
- Places where you could get stuck when moving between rooms in the mines
- Making out sound loop would not play in the gallery for the kobold
- Slime would continue his jump as if nothing happened if you break out of his grapple
- Unfair wolf hitboxes
- Wolf flame hitboxes would stick around when they should disappear
- The last hit on an enemy would not give energy
2021.02 Hotfix Changelog
Added
- A short cutscene to help people find the missing friend
- A sign at the start of the game to guide the player towards the new content
Changed
- 18+ warning now reflects key rebindings
- Mason dialogue now shifts over to the elevator to better demonstrate how to access the new area
- Elevators now have a consistent way they are operated (interact button, instead of Up, like doors)
- Kincaid now remarks on the mini slime running away when she drops it, to make it more clear to the player what is going on
- When the queen is riding on her favorite dildo, the pillow where it usually lays on, is now empty
Fixed
- One of the particle systems did not work
- Kincaid is able to roll through hazards - now hazards ignore i-frames again
- Releasing the jump button after using a bouncing platform would cancel the jump
- Opening/Closing temple doors positioned the sound loop in the wrong spot, making them inaudible
- Respawn manager did not work properly - downed enemies respawned too early
- A bug where Kincaid would just slide back and forth when standing on a jumpthru platform and touching another one above it (mainly one spot in the kobold village)
- 'Naughty Villagers' gallery entry now unlocks with older save files where the player already finished the quest and has talked to the queen
- Fixed some areas where the player was able to dash/doublejump out of the level bounds and fall into oblivion
- A bug where Kincaid would be able to push blocks when she was stunned
- Game crash when getting grappled the exact same frame she hits an enemy
- Returning to the main menu while the mini slime rides on your head would crash the game
- Visual bug after defeating the wolf - The fader was on the wrong layer
- Destroying a wall critter with the blaster would crash the game if you left the room and returned immediately
- Defeated kobolds that don't respawn would leave orphaned hitboxes behind
- Tiger grabbing you out of a dash puts the act-object deep into the ground
- Pressing the Interact button near a sign and a kobold NPC would trigger both interactions, making them overlap
- Tiger freaking out near ladders if you touched them
- A small visual issue with KO'ed tiger animation
- Kobold hunter got stuck on slopes when attacked and pushed upwards
- Kincaid looking up/down now respects screen-locking combat arenas
- A bunch of not so nice word repetitions in the CG for the tiger
- Some more minor word smithing in Interactions and dialogues
2021.02 Hotfix 2 Changelog
Fixed
- Critical bug that crashes the game in the Old City Ruins