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Hello,

Here I am with a post of my progress in December. This month sucked so much for me... I was sick half of it and I even managed to get Covid as well. I'm fine now and I'm getting better, but it did hinder my progress and general mood these days. Hopefully, there is light after dark times.

I am mostly done with the localization support. It was probably the most tedious development I ever did and I hope in the end it was worth it. The game has a little more than 2000 lines of script and I had to manually, one by one extract these lines into dynamic strings, so that the game can choose which ones to use depending on the selected language. This means I did a lot of copy-pasting. A LOT. But I'm about 95% done now, so I'll soon release a new post about how anyone can easily translate the game if they choose to do so. I will also try and translate the whole game into Japanese now. This localization support will be added to the public version as well, at least, that is my plan.

Sadly I couldn't do any actual programming to the game, since the localization support has to be done first. But honestly, these are probably the smaller part of the development now, as I will not add a lot of new mechanics to the game now. But I do plan to add a life drain system into the game later on. More info on that later.

What I did is art. I was able to finish 2 new animations completely and I also drew a third animation's base pose. Dragon girl's first animation (which is a handjob from behind) is now complete. Her second scene will be a PIV one where she will go until she gets pregnant. I plan to do this to be chance-based, not actually scripted. Then I made a completely new enemy, which will be a slime girl. And I mean an actual slime girl this time, not like the closet one.

Both of these new scenes will be found in the starting area, before the very first dungeon and the dragon girl will be a little bit hidden! At least definitely not so obviously encountered like the other enemies in the game. I will also make some more rooms into the starting area in hope of making it a little bit bigger and different than it was before. Then I plan to do the same with other areas as well. I want to expand on them just a little.

I have also decided how the alternative, the true ending will play out, now I just have to implement it with the additional scenes and challenges. Yes, finally virginity will play a role in this.

This is all for now, and next, I hope I can release all of this with the expanded starting area! I still think my original plans of releasing it in late January, early February should be doable, so I'll try to keep that as a deadline for 1.5.0!

I hope everyone had a nice Christmas and will have a wonderful new year!

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