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For our next foray into the Fragmented Dungeon I would like to start with another setpiece entrance to get us started in our theme. It's a good way to set the mood for what follows and have a better understanding of the full map in terms of the setting. 

So again i would like to suggest a couple of concepts and we'll see what direction were going to take to kick this off. Remember that you are always free to suggest more subthemes for each set of tiles (generally they go by three) and even specific requests (or even sketches) of tiles in a subtheme in the suggestion box discord channel. It's the best way to get your ideas in upcoming polls!

Shipwreck Coast

A rocky island inlet littered with the remains of half sunken ships. 

Ships built into the Mountain

This one is a bit more fantastical with the back ends of ships sticking out of a mountain side, connected by wooden bridges with a steep drop down into the ocean below.

City Docks

A fragmented of a City Dock with a couple of buildings or wooden shops that hide hidden entrances into a hideout beyond.  

City Sewers

The Entrance to this hideout is hidden in the sewers below, a quiet entrance with staircases leading up to the inside of the hideout.

Treacherous Caves

This will feature a deadly coastline with some environmental dangers that lead into a system of hidden caves. 

Exotic Island Coast

This one will be a much brighter setpiece with elements like a fisherman's hut and small boats docked nearby.

Comments

Dr. Feargood

I really like the idea of ships in the mountain with docks below. Just a thought. Nice pirate theme.

Crosshead

Yeah that's a good idea indeed! I'll keep it in mind if that one makes it, it will depend on the amount of space is left after the main design and making sure that adding too much doesn't make it too cluttered. Always feel free to leave tips like this, I will keep it in mind when piecing together my design.

brendo b

YES! I'm running a sea heavy campaign right not and this is so exciting. I already use your ships for my PCs and they love them.

brendo b

Now*

Anonymous

Potentially even a few cages like a prison/storage area in the caverns. Also floating the idea of "feeding pools" a series of small (or large) sea pools big enough for creepy crawlies to appear from?

Crosshead

Like the cages idea as something I could already introduce in the entrance design.