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This character originally had a lot more baggage, as I had planned on adding so much more. What remains is a character that has a lot of references to the shows Matt was in, the class he designed and some references to D&D in the backstory. It also includes a statblock for my steampunkish take on the maneuvering gear, in an effort to make it more era appropriate. I think it could be a fun magic item to hand to your players, basically a piece of equipment that allows you to fly with a twist.

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Troy White

This is fantastic. Post it to r/criticalrole or tweet it at him!