Home Artists Posts Import Register

Content

It's been a week filled with a variety of work. I've mainly been working on a free-roam event but also writing dialogue and coding a lot.

I have playtested the free-roam event, fixed the glaring issues, and spent a lot of time switching back and forth between coding, testing, and making new art.

The free-roam event is starting to shape up, but I have several scenes to create before moving on to something new.

I've been taking breaks from this kind of work by playtesting other parts of the episode for a few branches and adding more content while I was at it. One day, I was just slowly playing and analyzing the episode from morning until evening until it hit me that I hadn't even encountered a single missing render in all that time. I usually think and stress about the truckload of work left to do instead of appreciating what has already been done, so it was a nice eye-opener.

22 animations are currently in the render queue. I will resume animation work in the upcoming week or the week after. I have a couple of lewd scenes that I can start working on at any time.

I'm thinking more and more about the phone content for the episode. This episode has been a bit unusual with the workflow at times, mainly due to its structure. I haven't started with Rooster yet, and the text conversations and phone calls created thus far have been driven by the story's need. I plan to add content in this area later, but it won't be the focus now.

Have a nice weekend

Dr PinkCake

Comments

DIK Jizones

So glad to finally be a patron and show some support. Incredible work. I love this damn game! XD

Travis D.

Big fan of your style, Doc. Can't wait for episode 11