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Hello Everyone!

Work on the new TLB release continues, but today I wanted to share with you the progress on the second project, The Dungeons of Nu’l. Why? Its development is my learning process for working with UE5. The further I progress, the closer I get to starting the transfer of TLB to Unreal Engine.

As I mentioned earlier, you will play as a young cultist who is eager to become a part of the Cult of the Goddess of The Flesh.

But the path of a cultist, like that of a developer, is thorny, and we will have to explore the world, pursuing our goal. I've spent enough time delving into the mechanics of lighting and environment setup to achieve a visually stunning image with decent performance indicators. I understand that there will be more than one iteration in improvement ahead, but you understand the direction in which I am moving.

I also worked on basic mechanics such as interactions with objects, dialogues, and, of course, sex scenes, which I will be able to scale within the project's development. Let's focus on the last point, namely sex scenes. Instead of using the standard loop animation, I employ a procedural approach in which I blend 12-16 different animations. We have the ability to change the animation speed or its state (rubbing, penetration, orgasm)

The character's emotions and the moans she  emits will depend on what she is experiencing. For example, at a given moment, she may desire slow movement, but if the player chooses a fast pace, it will be painful for her. This approach requires more time, but the result is more "lifelike."

Since the game involves exploration, we will have the ability to switch between first and third-person perspectives, both in character control and  sex scenes.

At the moment, I am finalizing the basic mechanics and plan to create a small demo based on these elements, upon which the entire project will be built in the future.

Thanks to everyone supporting my projects. Your contribution is incredibly important and motivates me to continue working. I hope that what I am working on will meet your expectations!

Stay Tuned!

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