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Hello Everyone!

I mentioned earlier that I've been getting into Unreal Engine 5 and wanted to try it out for a new project.
So, I'm excited to announce the launch of a new side project - "The Dungeons of N'ul"!

This is a prototype build.  Customize your character's appearance and choose a scene.

You can download the prototype here. Enjoy!

I'd like to address a few important questions right away.

What about TLB?
I'm continuing to work on it just as before, following my development plan. New updates are coming soon. Don't worry.

Will TLB be moved to UE5?
Most likely, yes. Once I gain enough expertise in UE5, I'll start the migration process.

Why a separate account and side project?
There are a few reasons.
Firstly, I want to avoid confusion for players. The graphics in TLB are significantly different from "Dungeons of N'ul." So, players might not understand what they can expect when visiting the TLB page.
The second reason is the team. I'm working on TLB by myself.  For "Dungeons of N'ul," I'm collaborating with external devs (since I can't physically develop two projects on two different engines alone). I hope that this will become my game studio in the future when all the necessary conditions are met. A separate page will show me how viable this concept is.
The third reason is that, at the moment, I'm not ready to support multi-platform for UE5.

I hope you enjoy the prototype, and I'm continue to developing 0.9.31!
Stay tuned!

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Comments

Anonymous

I really like your work, I can't wait to see what you can do with Unreal Engine 5 with this new project

Whiskey_Black

The Dungeon Null looks really promising, great work