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One year ago I published the first demo of TLB.

As you may have noticed, the current support of the project is more than 250 people, at the moment and this is a huge number!

Thank you for this, I appreciate each of you.

Thanks to your help, I can continue to develop this project, becoming less and less dependent from the freelance job which I hate.

For this year, I have pumped well my UNITY skills and the game has a lot of changes.

I am confident in my skills and at the moment I clearly understand my strengths and weaknesses in order to continue creating new LEWD features.

I try to be open as much as possible to your questions and comments, and I think it’s time to answer frequently asked questions which I get in personal messages and forums

Will TLB be on sale?

Yes, it will be. I haven't chosen yet, where it would be. I believe that the game should be a completed product rather than an endless cycle of demos.

Top supporters as well as participants of special offers will receive the full version of the game

When? I think until the end of this year.

What will I do next?

I will start a new project. Thanks to TLB, I’ve learned my lesson, and won’t repeat the same mistakes again.  

I have a few great ideas, so I’ll conduct polls and discussions to determine the direction of development, which fit to my audience.

What I know for sure, it will be a quest game.

How much time do I spend for development?

At this moment, I work 8-12 hours per day. Patreon is my only stable source of income.

Sometimes I get involved in freelancing projects to pay my extra bills.

How many people are in a team?

I work alone. I had a partner earlier, who was worked on marketing, but we broke up 6 month ago, because our vision of the project was very different.

If patronage of my work grow, I will hire a team. I have a good experience in the team management in my past life.

Will there be an android version?

No. I decided to make a game(s) for mid-end PCs and Mac. Porting the game to android devices affect the development and quality.

Bad English

I wrote earlier that I hired a personal English teacher, and of course I am working on my grammar. Also, many of you asked me about the translation into other languages.

I plan to share all available dialogs and maybe someone from the community can help me with the translation.

What do I plan to change and add to the production version of the game?

- Filling existing locations with content

- fixing bugs

- Implement all improvements that have been tested in the latest releases (new camera system, liquids, etc.)

- sfx reworking

So, don’t hesitate to ask me questions

Comments

mark bermudez madrigal

You do it alone ??? Waoooow good for you I love the game .... maybe add tentacles I love tentacles ... about tattoos they looks very well

Zeximus

Does the game work on android yet ? Sorry if i missed that topic somewhere. Let me know if it foes, id like to support it if so. Thanks.

Ekwal

He said it in this post that it will not be ported to android.

Anonymous

Quick question - what is the difference between Demon/Priest/Cultist releases? (I plan to pledge to this on payday in a few days time!)

Jackson500

so when will be the next release dev? :)

thelastbarbarian

As usual, at the end of this month or at start of following. It depends of how much time I'll spend on testing/uploading/bug fixing/refactoring.

Jackson500

will we get to see any sex with Goddess of Flesh in 0.81? :)

thelastbarbarian

Not in the 0.8.1 yet. 0.8.1 will be about Noria's Tavern storyline. (Impregnation, prostitution, tentacles, birth etc...)

Jackson500

it would look cool if camera could zoom during H scene :)

rodney king

Hi Viktor! When is the new release coming out? Thanks