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It's time to answer this complex and important question. 

I really love games. I like to study the worlds created by other developers, and yes, I'm the one who loves porn with some storyline. For me, the gameplay is some sort of magic. The developers have done something and – here is a new world.

But for me, it was always a mystery how it was created. There is an idea in my head and what should happen for a little universe to appear.

I thought, okay, I'm playing the Bloodborne, and I'm dying all the time. What do I feel? Grieving.

The game is too cruel to me. I want something in return.

What if I can get a reward even if I lose? What if the character's loss becomes a way of cognition of the game universe?

I decided that it would be cool to give a reward in the form of an explicit scene for a loss. I often saw this in Japanese games on DLsite and other platforms. But did not see it in 3D. And I did not see this in western-kind games.

Die and be fucked - this is not the main thing, truly said.

The game has and will have loyal sex actions. The barbarian can restore her health with the help of a golden dick. And the execution of the demo quest requires releasing of the seed of the imprisoned elf.

The barbarian universe is mired in lust. Interaction with the NPC will require the execution of sex actions. This is what I plan to release in the next update, revealing what happened to the world after the arrival of the Goddess of the Flesh.


The little spoiler, the monsters in the game - used to be people, but, and their minds are mired in endless fantasies, while their body changed by the Goddess. She walks among the living and leads to submission.

Galleries that appear after each death display the fetish of the monster. And she finds herself in their pocket universe. She does not stay there, because it does not match her and the player can start again.

The current version of the game has no such concept - I won, cool. Our main antagonist is a pale horned, winged creature, which we pursue. The barbarian is the only one adequate woman in this world because she does not dream of unrealized fantasies. She already has enough. If she wants sex - she will get it. For her, it's not a problem - to tear down the orc's head or suck a sluggish elven dick. If she wants it, she will get it. It's not so simple to seduce her mind. She does not thirst.

The Goddess of Flesh destroyed her sisters - they wanted blood, and she gave it to them. But we still do not know what exactly happened there.

And as we see, she continually dumps from the character. Though she is making fun of her, she is afraid of her. Because you can not cope with it.

She sets her perverted minions at her, hoping that those forces will be able to destroy her and throw him into the abyss of a sexual nightmare but so far without any sense.

I can not draw. True. I do not know how. Tried, but does not come out. My life – is full of JS lines and other things. And I look at the product as a programmer. How to implement this or that mechanics.

I originally conceived the game as a mixture of the anti-utopia dark fantasy like Bloodborne and Dark Souls mixed with the hentai storyline of the violated heroine, and yes, I took up third-person combat, because I'm interested in trying to do it my way.

I hope I have answered a great question – why we have sex after we lose. Because it’s not a fail, it’s the way you comprehend the World. By design.

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