0.9.38 Release Notes (Patreon)
Content
Hello Everyone!
I am happy to announce that the new release is ready. It came out smaller than I expected because I had COVID. Yes, I thought it was just another bout of seasonal allergies, but it turned out to be something else. Thankfully, I managed to avoid serious complications, and I can continue working. So, what's new?
Slayer of Gods
The "Slayer of Gods" quest has a good ending. The updated walkthrough is available on the Discord server. This was the last quest that hadn’t been completed and was preventing me from implementing a full save slot system. After this release, I’ll double-check everything to make sure it works properly, and in version 0.9.39, I’ll release the save system to the public.
The bugs in the prison location have been fixed, and I also went through all the bug reports that were submitted by you and resolved them. The full list is here:
Invert Axis fixed
Prisson camera adjusted
Witch hut werewolf in cell event POV camera - fixed
Outdated posts was removed from UI.
Breasts size glitch while gloryhole event
Duplicated text by cook in Prison
If you was in prison, close the game and hit continue - you can’t continue the game from this location
Prison - working as cook helper soft lock - fixed
Can’t leave the prison after sentence ends - fixed
When Torus dies - you can hear his breath - fixed
Stormwind valley bridge promt - removed
Added visible marker to call the troll
Azerty support
Since the game has been in development for quite a long time, the input system is outdated, and to fully update it and implement remapping would require a significant amount of time. Nevertheless, I have been receiving requests for a long time to add AZERTY support, and I have added this feature to the settings on the main screen.
Translations
For now, I have removed the translation buttons, as they are outdated and causing confusion among players. I am currently reviewing all the text dialogues before publishing them in the localization channel on Discord.
What’s next?
I am currently working on a new update for The Last Barbarian R and will share some news with you soon.
The classic project is moving towards completion, and it will be succeeded by The Last Barbarian R on UE5. However, there are still several things I want to do in the classic version before it reaches version 1.0.
Specifically:
Events for the Barbarian Succubus
Some additional scenes for the prison
The final ending of the game
Fixes for outdated and poorly functioning content (I’d appreciate your reports – they really help identify problematic areas in the game).
Stay Tuned!