GTA 5 Chicago DEV update 4.5
GTA 5 Chicago has been features across numerous international websites dedicated to gaming news updates. See more details here: https://www.patreon.com/posts/gta-5-chicago-to-43488564
DEV update 4.5 is a development update video for the project GTA 5: Chicago. Gameplay footage from DEV update 3: https://youtu.be/SDvTDuouPYQ
Project features the windy city of Chicago and is currently in development by me and my friend Lozano (https://www.youtube.com/channel/UCVONyOcHe63HRgv0webZEMQ ).
Chicago included in this version is a heavily edited Race Map Pack city instance made by Dekurwinator ( https://dekurwinator-mods.bitrix24.site/ )
Aim is to realize the showcased area on par to GTA V maps of Los Santos and Blaine County area (vanilla) quality. NaturalVision Evolved graphics mod by RAZED mod was used in this video to showcase the city in greater visuals.
To download NVE and support Razed on Patreon go to: https://www.patreon.com/razedmods
Fixes in DEV update 4 include:
1. Added train tracks (L-train traffic) with stations.
2. Ferris wheel vanilla addition into the park. Includes lights, animations, configured scale and tweaked base object.
3. Shoreline collision has been added to stop boats from ghosting away from the river.
4. Emissive nightlights offset fixes have been processed and implemented.
5. Bridge backplates have been added (no more visible traffic from below the bridges). Consider this as a bug fix of back face culling fix.
6. Short and long range reflections integration have been made thanks to SLOD (see point 5.) and a few tweaks and changes or original chicago.ymap.
7. Shaders to add normal, specular and alpha details and fixes to roads, building objects and map itself.
8. farlods.ydd for performance and cosmetic update with vanilla expansion with GTA 5 Chicago content.
9. Added minimap with main menu map frontend with visible gameplay features. This can be useful to use with GPS and following the path point A to B.
10. Mass prop update to enable dynamic features.
11. Small rooftop fixes (normal flip).
Fixes in DEV update 4.5 include:
1. 3D scan data insertion from Google Maps
2. Animation for ad terminals and newspaper stands has been added
3. Navmeshes (NAVI) have been patched to spawn more peds
Previous post with GTA 5 Chicago DEV update 4 release: https://www.patreon.com/posts/gta-5-chicago-4-43430015
More information and media will be published as it gets developed.
Get early access to map dev builds on FV Design Patreon: https://www.patreon.com/fvdesign
Related content:
GTA 5 Chicago DEV update 3
https://youtu.be/SDvTDuouPYQ
Grand Theft Celestial bodies LAUNCH timelapse
https://www.youtube.com/watch?v=EBk5LCZfW7U
Adventures of Clockwork Mountain - oi3 mod release edition
https://youtu.be/lVmUCh0pizw
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