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Currently working on this new YouTube series which will involve me making fully detailed buildings as prefabs for people to download and use. Thanks to Symbo I have a 360 panning XCAM which allows me to seamlessly transition between progress shots.

Here is my progress of this particular prefab today:

This prefab is using my PBR materials which means I will be releasing the PBR Material Pack publicly for everyone to use in the first video. This pack is currently exclusive access due to it currently being in a work in progress state. Materials in this pack were used in some maps such as Town Reimagined by Xela & Wanted by ZeRoY.

The PBR pack is a mix of CC0 public textures from various sites such as FreePBR, CC0 Textures & others and my own textures that I created in Substance Designer. All materials are PBR ready and optimized to the best of my ability. I created missing maps, variations and reveal versions of a lot of the materials. You'll be able to simply drag and drop the contents of a zip file (roughly 18gb) and load up Radiant and search "pbr" for use.

If you saw and remember the post I made on Twitter back in May, this is the YouTube series in the works.

This post demonstrated the 360 panning XCAM. It works really well and I'm quite happy with it. 

In Sony Vegas the transitions are jump cuts but because of the motion being perfectly synced it just looks like progress is happening to the prefab itself. Due to my internet situation I can't upload an example video of it so you have to take it from screenshots.


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