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Many people were curious to know what a uv map in the form of texture looks like, and here we have the result:

These flat pieces are the result of the unfolding of the 3D parts. All these "little pieces" make up the texture of the model.

To achieve a result like this, it is hours and hours of work and all manual. The tools that unfold the 3D model automatically, but if you want AAA + work, it is necessary to do everything manually and organize piece by piece in its square texture.

In the color image, are the amount of textures that we will have in the model. Altogether there will be 4: 1 for the red part, 1 for the blue part, 1 for the Amerela part (decals) and 1 for the tracks, wheels and tires.

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