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Well, some considerations for FS19 so far.

The gameplay is the same, not much has changed.
The game is much more beautiful, it reminds me a lot of the rendering of the Substance Painter.

Note that the system used is UDIM UVs, for better quality;
The materials are applied in the substance painter (chromed, metal, rubber, plastic), the shader identifies the material;

Now besides the Diesel has DEF to fuel;

And something incredible is the wear and tear of machine painting;

See photo 1 (new) and photo 2 (used).

In addition to the Washable lines, now has Wearable lines, where there is wear.


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