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Hello everyone,

I’ll keep the text here brief since I don’t have the time or energy for a full blog post right now, which is good since there isn’t much to write about anyway.

I’ve been putting off making a post like this until I could say “I’ve finally finished work on all of Iris’ scenes”, but it’s the end of another month & the work there still continues. Not ideal, but I’m itching for a release in July regardless so I’ll press on & see where we end up.

My biggest personal interest right now is in getting a release out every 1-2 months, just for my own sanity. I’ve been talking about it for so long & I don’t want to put it off any longer.

Full transparency, we’re likely looking at a Late-July ETA here, & the scope may have to be compromised a little more to get something out the door in a timely fashion. But I’ll keep you posted more frequently now that I’m getting close enough to see the finish line.

Might change gears from rendering for a few days to get some of the critical game features done & ensure that no matter what I release in July, players’ save files from that build will be good to keep moving forward.

Thank you for your continued support & patience. I hope the new previews are enough to tide you over. Now, let’s go get a new build out.

~ Jim

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