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Hello all,

Sorry for the lack of updates. I've had some rough days and other things have taken me longer than expected to get to. I have here just a short and simple demo of how the combat dialogue lines are sounding at the moment, that I posted on the discord last night. I just ran out of time to write the posts up before needing to sleep, so I'm doing them now. :) 

With the way it's set up right now, the lines are now played at random, and it should never play the exact same line back to back. This is just a demo of the Melee lines (and some striping lines) which are the ones that have been fully implemented, though it won't take me long to replicate this for the 9mm, shotgun & grenade moves which share a good number of these lines anyway. All up there are 60 different voice lines that can be played when using the Melee move, including the variations. Some lines are marked "Slut only" and others as "Non-Slut only". In this video, I just demoed a Tiffany who was not a slut for Zombies. At the end of the video you can also see the new stat point allocation (for leveling up) and item pop-up notifications. You can view or download the video from the following link: 

https://mega.nz/file/DEcVACjA#EU_hHcltqH6GDpb_ichLBV57v-WJgNsSseVeIr5NQEU 


As I've mentioned previously, you can disable voice lines if you don't want to hear them (you'll still benefit from randomly selected lines). The volume can be adjusted(tied to sound effects right now). And you can press continue at any time to skip the line and move forward. You aren't forced to listen to the full line every time. 

Keep in mind, this isn't the big audio demo I've been working towards. Just a little something to show what I've been working on. The full audio demo will also show off the story & sex scene lines from Tiffany's first encounter with the male zombies who attack Vanessa. I do think I will switch gears for a bit though and focus on something else for the rest of the month, to give you guys some more visual and impressive updates than just sound or RNG line related. I will strive to put out at least a small devblog before the end of the month with some more previews and other feature implementations. Also, the next part of Lara's Terminal Quickies story will finally be out in a few days too. (And part 3 should be next month). Haven't heard from the artist working on the Jailbreak story for over a month, but hopefully that will be out next month too. Sorry once again for the delays on those, but it's kinda out of my hands...

Thanks for the patience and support. More posts in the next week. 

~ Jim

Comments

Anonymous

Art can not be rushed take ur time and do u best I'll still play wat every u come out with fix or bugy. Keep up the great work 😁

Jimjim3dx

Thanks. Though I do want to make sure to get some more interesting things out for you guys while you wait if I can.