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Welcome to the first 150 patrons!

Thank you so much for choosing to support this project! I honestly didn't expect to get more than 100 patrons to start, so this was a great surprise!

Each extra bit of support allows me to dedicate more and more time to this project, so every single one of you is appreciated!

I hope I don't find any major issues and I'm able to get the first Coill City Ren'py build ready within the next couple of months!

November Art Rewards

I'll send the art rewards for "Lumina's First Date" & "Lily's Double Treat" around the 5th this month to $10 & $20 tier patrons via Patreon messages.
I had planned and worked on a third, but life got in the way and wasn't able to finish it. Hopefully I'll be able to finish it for one of the following months.

December's Dev Work plan - Converting Coill City  to Ren'py

Today I started the process of converting Coill City to Ren'py!
So far, I've learnt of ways to reduce file size  of the art I've made until now. The first event has gone from the 47MB in Unity to 22MB in Ren'Py, pretty sweet! Hopefully I'll be able to do that on all of them without issue.

Converting the script may take longer, as I have to learn how to rewrite the scripts logic in Ren'py language, as well as reformat all dialogue. Can't estimate time on that one...

I'll dedicate all dev time for this month to converting the game, with any leftover time going towards writing November events' dialogue.

I'll give a Progress Update around the 5th, before I have to start working on new art for December.

Closing thoughts

Once again, thank you so very much for supporting this project! If you have any questions or thoughts, please leave them below or via the CoillCity-Club channel in the Discord server.👍

See you next week!
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