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Here's the results of January's vote! Ahnassi, a friendly khajiit from Morrowind.

Sometimes I try to do something new style-wise with a lot of pinups. This result was actually a lot of fun, despite taking way too long, as is the norm it seems. Inspiration from a few different artists like Snowskau. I also opted for an outdoor scene as Morrowind is pretty well-known for its weird landscape, and khajiit fit well out in the wild. I also like to paint landscape stuff, of course. Her design is a mix of my past drawings of her, fan arts, the TES:3 video game, and her one card in Elder Scrolls: Legends.

I didn't go overboard with the alternate portions--robes, necklace, sweat, cum, top and bottom garments are options, and I've saved out more of the usual combinations. Thank you for the pledge to my work!

The link below is to the January HD pinup files. They will be valid for just a few more days, since after that, you'll be able to find the files in the 'ZIP file post' which will also be posted soon.

https://www.dropbox.com/sh/ug8yckaj20fdaqg/AAC4xtubrL1bPApbBUyQ0Ctha?dl=0

Files

Comments

Avaricious

She's gorgeous.

Antoine Davis

She looks amazing, you did really well with her design.

ScowlingMask

Love those perky nipples =)

Magitechnician

Eyy love Snowskau. This turned out great

Scappo

You did a really great job on this one- I love the colors/background!

ExtremistLine

Love it Fluff! More Khajiit love is always very appreciated~ Glad me showing you the Legends card helped too.

Volpethrope

Snowskau is great, and I definitely feel that touch of his coloring style here. I think you did a good job with her, as the pose and context invoke that feeling of sharing a friendly gift that I think you were going for. This feels like a sequel to the couple stream sketches you've done of her. One area of critique I've actually meant to bring up, though, is your sweat detail. You've improved a lot of little individual things over the years and the quality shows in big works like your pinups where all those skills and techniques converge, but I feel like the sweat is starting to lag behind a bit. Real sweat shows as a wet sheen across large sections of someone's body, not clumped up in individual massive droplets loosely scattered over them. I do still get the appropriate feeling of work and effort from your pics that include it, not denying that, but I just feel like that's an area you could look to improve, especially with how physically and anatomically realistic your style usually is. The big droplets are starting to look a little cartoony compared to the rest of your detail work is all I'm saying. :)

fluffkevlar

I kind of agree, but i kind of disagree too. Wet sheen im not sure would look nice on something that's supposed to be furry. In fact i don't think fur would sweat period. But since we do, and associate it with stuff, it feels like it's still useful or necessary at times. I dunno what to say..i can see both sides of the arguments here, but i dislike some arts that treat the fur like skin and have that smooth sheen all over. Just rarely ever seems like fur afterwards

Volpethrope

Yeah I know what you mean. There are some that make it look *too* shiny and the character ends up looking like they're made out of latex. I think it's worth at least thinking about and tinkering with to see if there's a better way to convey it than big droplets. But don't get me wrong - I'm not really bothered by how you currently do it or anything, I'm just curious if there's a better method.

Diamondstorm

Great frontal view! I really like the seductive way the robes hang over her body, as if she let them slide off when you looked her way ;)

Apostrophe(')

I definitely would keep erring on the side of making fur look, well, furry. Too many other artists make it look like smooth plastic or vinyl or something.

Volpethrope

Oh for sure. I don't mean to smooth the character out at the same time, but to spread out the implication of a wet sheen, so it looks more like the sweat is being produced everywhere instead of gathered up in big clumps.