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I just wrapped up the motion capture cleanup on Gaussly, and it's almost ready to start rendering!

I'm especially proud of how I got the leg to detach.  It required a pretty complicated rig, where the same bones could be constrained to either the mocap data, or a separate set of controllers for manual keyframing.  Getting the hands to pin to the leg as he moved it was also a challenge, but I learned a lot in the process!

He still needs facial, tail, and finger animation to wrap things up, as well as the cloth simulation that Fox will be putting together, but I'm really proud of the progress so far.

Enjoy!

-Taurin

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MocapCleanupDone

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