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So, I spent the bulk of this week setting up a custom facial rig for Taurin and learning how to animate dialogue.  This is the result, after I created a set of phonemes for Taurin and painstakingly keyed those to audio queues in the dialogue.  I also added in secondary facial animation (blinks, eyebrow motion, etc...), and I have to say the result so far has exceeded my expectations!

I still need to do some cleanup work and animate the hands, but I think this is getting pretty damn close to being ready for a final render.  I still have to set up the fur, of course.

Enjoy!

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mocap-take11-rev2.02

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