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Thanks to my Patrons as well as some generous donations and income from my art stream, we met our goal of getting a motion capture suit!  Since I'll get it in time to use for this animation, my previous plan of spending tonight's stream keyframing the animation didn't make much sense.  Instead, I spent the stream experimenting with a muscle system to make the characters deform in a more lifelike way ^.^

This was the result after I added a muscle framework to Taurin's pecks, back, and neck.  The effect is subtle, but makes it look a lot more realistic than the bone rigging alone.  I'll be adding to this and refining it as we get the motion capture data imported.

Enjoy!  And thanks again everyone for your support =)

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Taurin Shoulders

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