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So, I was looking over my existing 3D model for Taurin, and decided he needed a rework.  I wasn't completely happy with his face, and the geometry was plagued with triangles and stretched faces.

I drew this template to work from, and I'll probably be working on him as the subject of my next Patreon-only live stream.  I'll model the base version in 3DS Max, then pop him over to Zbrush for sculpting and texturing.

I hope to see you there!  I expect it to be a fun little project ^.^

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