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(First... "cross-sectional" is correct in English-speaking countries as "X-ray", right?)

This is a pre-distribution of the X-ray view demo.
Only elements within stage 1, but you will be able to see a X-ray view when you H with the mongrel enemies.
(with a bonus that you can easily meet a twin-sworded barrel man)

Synchronizing the timing with the character's movements, different sizes of rods, different body positions, etc...
I was pretty careful about a lot of things.

The X-ray elements are outside of the trial version, so they will be available only to those who have supported us.

We would like to have you try it once and give us feedback in the future...

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In addition, the X-ray view can be toggled by using a mysterious item obtained around the latter half of the main story.

We plan to be able to switch between all combat H-scenes, including bosses, but it would be a tremendous amount of work if we had to create events and sub-characters as well, so we are going to complete what we have planned first and then think about what to do next.

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It seems that in extremely rare cases, the X-ray animation behaves strangely, and a bug seems to occur where the X-ray view is attached to the Ish as it is.

I have not been able to reproduce this bug so far, so if you have experienced it, I would appreciate it if you could report the details of the situation.

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As for the progress of the production, we are still working on the invisible parts and making adjustments, so to be honest, we don't have much that we can show you in a tangible form...

The only specific part that I can tell you is that we are starting to draw the battle animations for the stage 2 boss and the stage 3 zako enemies.

I just want to keep on drawing h-scenes...

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断面図表示デモの先行配布です

ステージ1内の要素のみですが、ザコ敵とHすると断面図が表示されるようになります
(双剣樽男と簡単に出会えるオマケ付き)

キャラの動きとのタイミングの同期や、竿の大きさの違い、体位の差分などなど…
色々と結構気を使いました

断面図要素は体験版外の要素になるので支援していただいている方限定になりますが、
手触りはどうか、抜きやすいかどうかなど、
一度体験していただいて今後フィードバックしていきたいなぁと…

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本編ではゲームの後半あたりで手に入るスケスケ不思議アイテムで
断面図の表示を切り替えられるようになります

ボスを含む全ての戦闘Hシーンで切り替えられる予定ですが
イベントやサブキャラまで制作するとなるととんでもない作業量になってしまいそうなので
まずは予定内のものを完成させてから次の事を考えようと思っています

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極稀に断面図アニメーションが変な挙動をして
そのまま断面図がイシュにくっついてしまうバグが起こるっぽいです

今の所再現性が無いので、もし発生した方がいらっしゃったら
その時の状況を詳しく報告していただけると幸いです

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制作の進捗としては目に見えない部分の制作と調整が続いているので
正直な所、形としてお見せ出来そうなモノはあんまり無いです…

具体的に伝えられる部分だと
ステージ2のボスと、ステージ3のザコ敵の戦闘アニメーションを描き始めてるくらいでしょうか

ただただ、Hシーンを描くだけの状態にしていきたい…

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Comments

haloazul123

Cross sectional is a term used for a study, we just use x-ray there is no other term as far as I know. Still, new update very cool!