Kraken Pot Cove Battle Map - Launch (Patreon)
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Content
Hello Adventurers! For this release, we are going to the beach for a fishing trip. Yes, we will be hunting a Kraken for this map at Kraken Pot Cove. I went for an enclosed cove layout for this one, with the entrance closed off, creating a natural(ish) giant lobster pot for capturing sea monsters. There should be lots of room to run this map any way you want, with space in the open ocean, on the cliffs, on the beach, and even on the walkways at the actual ‘pot’ entrance.
Next Maps
I’ll be working on the Roadside Ruins for the end of the month, and the Jousting Field will follow.
Roadside Ruin
A simple ruin by the side of the road, maybe an abandoned Inn or Cottage. It's burnt out and mostly collapsed, but something has taken up residence there, preying on travellers on the lonely highway.Jousting Field (Tournament ground)
The idea is to create a jousting field with stands and a place for the jousting to take place. I’ll see what else I can fit into the map. I may include tents for the knights and some fighting rings.
Patreon and Apple charges
You may have heard that Apple wants to charge 30% more to anyone signing up for a Patreon through its app. This will not affect anyone currently signed up for my Patreon. It only applies to new signups through the official Patreon app on the Apple App Store. The simple solution is to use something other than the Apple App. I’d recommend using your internet browser on your phone or PC instead. There is a possibility that Patreon may bring in other changes over the next year or so. As I learn more, I’ll let you know. To be clear, my current tier costs remain the same as always.
Spooky Month Map Ideas
I always welcome ideas for new maps, but I wanted to make a specific call for spooky ideas well in advance of October. The weirder, the better! Please post in the replies or send me a message through Patreon!
Downloads
The files, thumbnails, and tags can be accessed on the Map List Page. You must be logged in to Patreon and signed up to the correct tier to access them. Remember, you are only charged for map releases; you can download all the old maps at no extra cost!
Thanks so much for your support. You are very much appreciated, both old and new Patrons. Have a wonderful rest of your weekend, and as always, happy adventuring! Now, let's go fishing. I don’t believe we’ll need to exaggerate the size of our catch for this one ;)
Map Descriptions
As you approach the coast, the fresh sea breeze carries the smell of seaweed and the call of gulls. The cliff tops are covered in grass, grazed short by scruffy-looking goats. Simple metal bells hang from their necks, clattering away as they move between patches of windswept gorse bushes.
The beach is moon-shaped, with coarse grey and white sand mixed with pebbles and broken seashells. The cove is sheltered, with cliffs rising up on both sides to create a narrow opening. Beyond the cliffs is the deep blue of the open ocean and the foam of waves crashing against the sea cliffs. Small fishing boats are pulled onto the beach, just out of the water.
Across the cove's entrance is a wooden structure extending from one side of the cliffs to the other. It appears to be some kind of sea defence, with an opening in the centre that allows boats to enter and exit. Along the walls of the structure are long spikes and two large ballistas. The structure can be reached by walking along the cliffs surrounding the cove, on the right along the grassy cliff edge and to the left along a narrow path cut into the cliffs.
Notes and Tips
30x45 Grid Map
The design is based on a natural giant lobster pot, with the opening acting as a trap for sea monsters. Once a sea monster enters the cove, the entrance can be closed using the pot's wheels. Nets could be hoisted across the entrance or closed using some pulley mechanism.
This map is themed for sea monster fights, but with a bit of imagination, it could also be a defence against pirates or other invaders.
The basic concept for any encounter here is to lure and capture something in the cove and then dispatch it in shallow water where it is more vulnerable. This could be a giant lobster or octopus. It would work best if whatever is being fought could attempt to climb the structure or the cliffs to escape.
Split the encounter into stages: luring the creature to the cove, getting the creature to enter the trap, and then the actual fight within the cove itself. It could attempt to escape by climbing or destroying the walls, requiring people on the structure to defend it.
The depth of the water can be anything from knee-high to many feet deep. Remember, the deeper the water, the more complex and frustrating the fight may become for the players.
Allow the players to fight from the fishing boats, have fishermen crew the boats and row the players into position in the cove.
Calamari for Days: A giant squid has been sinking fishing boats off the coast. A few local businessmen have funded the creation of a giant trap to capture and dispatch the creature. Now all they need is a group of brave adventurers to help them execute the plan. Free Calamari for life if they survive!
Beneath Calm Waters: A local fishing village uses this cove to launch fishing boats. Protected by its sea defence, the cove should be perfectly safe. However, something large and deadly snuck through their defences at night and now sleeps beneath the cove's tranquil waters, killing all that try to remove it. The adventurers are hired to dispatch it.
A Sacrifice to the Deep: An isolated and strange coastal community is, in fact, full of secret sea monster worshipers. The party slowly learns that an individual is chosen to be sacrificed to the creature each year. You know the vibe if you’ve ever seen either version of ‘The Wicker Man’. Most, if not all, of the villagers are in on the scheme. They will hint that a sacrifice is going to happen, and some poor innocent will be fed to a monster. It turns out they are luring the adventurers to their deaths by way of sea monster tentacles.
Variants
Day/Night for all relevant maps
A desert variant for those who like a scorching beach holiday!
And a Nine Hells version for the more exotic trips.
You also get all the maps without the Kraken Pot so that it can be used as a generic beach encounter.
I've also collected a couple of existing boat assets for you to drop in!