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Hello patreons and followers! So I decided to make this post because even though I talk about this in the last update, this probably needs to be addressed in its own post.

In this past build with the introduction of the new journal you could have noticed that in research there are 5 different body modifications: "ideal", strong, BBW, petite and bimbofication. 

So far only "ideal" and strong have been added to the game, and including the initial body this means there are 3 options available right now (at least for the first 4 girls). All sex scenes for these girls are updated, but not all scenes, this means there are a bunch of scenes like hanging out, putting them in CREED and others where they use only the default body. 

As you can imagine, having a total of 6 significantly different models for the same character means for the most part I need to render everything 6 times, and beyond the fact that this is time consuming, it also slows down development a lot, specially because a lot of people are only interested in a very specific body type. 

For me the compromise to have these transformations and still have updates that are more than just body transformations is as follows:

1) Only the basic set of sex scenes and similar (events of sexual nature) will have transformations.

2) If there is more than one girl in the same scene (i.e. if you spy Katy with Celia) none or only one (the main girl of the event, if there is one) will have its alternate body version.

3) At times, depending on the rending times, I may decide to not create variants for an specific image, even if it's in the middle of a sexy event, since at times a render can take up to 30 minutes, and that could mean 3 hours of rendering time.

I hope with this explanation it's easier to understand the limitations of a game with transformations that isnt rendering in real time. Respectively, I added 2 new goals that reflect this: a $2000 goal which will give me enough money to actually save and get a new computer specifically for renders, a new tablet (I use a wacom 3 that I bought in 2010, which still works well but could use an update), among other things (since a second PC working also means higher bills).

I also created a $3500 goal, with this amount I could commission new renders and animations, which means extra content/scenes and with better quality, and I would likely and slowly update older renders.

Still, we are very far from these goals, but at least for now you now what to expect transformation wise for the next few months! 

Thank you for your time and if you have any doubts leave them in a comment or ask them in our discord channel!

Comments

Yaxir

thanks studio ! please keep up the good work ! all the love !