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Hello patreons! Thank you all for your support, I come here with some news!

So 0.3 is going great! Right now I already have written over 20k words of content, this includes:

  • Corruption for Mirjana, including the basic scenes, flirt and loyalty training.
  • Loyalty training scene for Dimitria, Celia and Katy (it includes sex in each too!)
  • Introduction of Emma, Vera's roommate. It includes an initial scene where you meet her and 4 very lenghty dates. You will not use corruption to progress with her but "love". Also includes flirting with the phone.
  • A voyeur scene with Vera and Dimitria!
  •  Introduction Maraget, the neuropsychiatrist, with a sexy scene too, and Erika, which is only story.  
  • You'll be able to assign tasks to those trained, for now its going to be a super simple mechanic, just giving you money or research each day, but its going to be polished and added content in future updates.

As for now pretty much all the writing is done, now is just about doing all the renders and coding it and the update will be ready. I still need to assess how many assets will be necessary, but if everything goes smooth 0.3 will be ready around the first week next month!

Also I'm still planning how training will work, for now I decided that training will be divided in 3 different categories, but these may be changed when I go into their development.

Traits

It's a special characteristic that will open up new opportunities for your trainees. With them certain normal interactions will change (like flirting through the phone, dating in the future, or random events), and will also be a requisite for skill training.

Skills

Skills will allow you to assign new tasks to your trainees. They will often require one or more traits to be able to train them. i.e. If you want them to train them on spying they will need the voyeuristic trait. 

Triggers

You can look at triggers as things that will turn on your trainees. It's very likely they will start with one of them already, like  Humilliation (Dimitria), role playing (Katy), romanticism (Celia), and so on. I'm still unsure if you'll be able to change this, or add new ones. It will depend mostly on my budget and if I can afford an extra writer or an extra hand to help with renders really, but at least it will make clearer which kind of character is each of your trainees. 

For now that's all, remember that the game is still a very rough WIP and training is still on the planning board, so feel free to give suggestions or feedback to keep improving the game. Thanks again for your support and see you soon! 

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Comments

HolySin

Cant wait for the update!

Anonymous

Please be careful - don't overdo this man. It's better narrow and deep than sea-wide and shallow.

StudioDystopia

yep, for now "triggers" is just to get an idea of how is your trainee, nothing else. I doubt I will add the choice to change those, unless again for some reason the game becomes massive and I can afford someone else to do alternative content. Traits will open up just normal events, without necesarily changing their personality. I.E If you train Katy in public use or voureism, she'll have a kinda military/good citizen approach to it, since thats how she is Skills are for tasks that will for the most part just help you reduce the difficulty of the game by reducing suspicion, increase earnings, etc. They'll have reports and small events tho, so they still will be fun