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Here's a little lineup of animated baddies! Those were meant to be map icons for these baddies.

I made this back in 2017. Originally, the plan was for the game to be a sort of tactical RPG with movement and combat similar to Fire Emblem and Advance Wars. I've since scrapped that idea, since programming AI was well beyond my own abilities and that of the people volunteering their skills for the cause. It also didn't showcase the assets (and their own assets wink wink) well enough.

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