0.3.2 Public Release & Update on 0.4.0 (Patreon)
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0.3.2 Public Release
I'm excited to announce that version 0.3.2 is now available to everyone! Remember, the gap between Patreon game access and public releases can vary. Patreon is where you'll always find the most regular and early updates.
If you have played 0.3.1, this is just a minor patch version with multiple fixes.
Changelog from 0.2.7 to 0.3.2:
- Multiple minor script fixes.
- Multiple minor CG cleanups and fixes.
- Around +24,000 words
- 8 Key CG events (+80 total new images inc. variations) with 2 animations.
- A new character, Ari, complete with a set of sprites.
- New SFX.
Get it from:
https://torimiata.itch.io/blurring-the-walls
(Mirror)
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The Road to 0.4.0
The upcoming release may have a bit less content than 0.3.0, which was an exceptional case. Thanks to extra time and a solid foundation, 0.3.0 was packed with scenes. It took a lot of effort as a solo developer managing writing, drawing, SFX, and animations, but I'm happy with the result.
For 0.4.0, I'm aiming for a mid-December release, focusing on delivering 3 to 4 key scenes. I've got an outline ready, but as always, my process is highly iterative. This means the development can take new directions, but I never want to compromise on quality. I’m excited about the ideas brewing for the next scenes, and if you've enjoyed the story so far, I'm confident you'll love what's coming next.
Most importantly, a huge thank you to all of you. Your feedback, encouragement, and support are invaluable. They keep this story growing and getting better. I deeply appreciate every bit of your support.