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Hey guys. Back again to bring some news about 0.20 and the game in general, and my thoughts and considerations, of course!

Firstly, 0.20: The update has been in progress for a week and a half now, so the next update won't take long to arrive. I will no longer promise dates to you from today onwards, as unforeseen events always happen and it is not cool to fail your expectations. So to avoid this I will refrain from giving a specific date, but I can say that at this exact moment, 70% of the update is already ready.

Now I'm going to talk about my reflections on the project. I like the element of corruption and romance in the games I play, so I wanted to bring that to the project, but I failed badly, mainly because I changed the way the game was played many times, and I admit that was a mistake. Maybe that's what doesn't make it a game with as good support as other fan games? I don't know, but it's probably one of the answers.

I've been trying lately to dedicate myself to the game more often per day, but I plan to return to the simpler, and less tiring format regarding coding. As I mentioned in some "Patron-only" posts, I will be focusing more on choices, now doing this publicly so that those who didn't know (can know now), that the game will have a much greater focus on choices, and that sandbox mechanic will be simpler, now limiting itself to buttons to give you freedom of which event you want to see (as it is right now, won't chance anymore). Of course, if you don't want to do Mirajane's event (for example), this won't stop you from advancing the story. I want to focus more on making the story and animations for the game.

I'm definitely going to finish "Arc 2" of the game and "Arc 3" to end it, and maybe think about a suitable sequel. It will, of course, depend on the game's support.

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