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A referendum on difficulty

  • The enemies in LLE are way too difficult 2
  • The enemies in LLE are a bit difficult 33
  • The enemies in LLE are just right 53
  • The enemies in LLE are a bit too easy 16
  • The enemies in LLE are far too easy 8
  • 2024-02-16
  • 112 votes
{'title': 'A referendum on difficulty', 'choices': [{'text': 'The enemies in LLE are way too difficult', 'votes': 2}, {'text': 'The enemies in LLE are a bit difficult', 'votes': 33}, {'text': 'The enemies in LLE are just right', 'votes': 53}, {'text': 'The enemies in LLE are a bit too easy', 'votes': 16}, {'text': 'The enemies in LLE are far too easy', 'votes': 8}], 'closes_at': None, 'created_at': datetime.datetime(2024, 2, 16, 13, 14, 59, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 112}

Content

I have a simple question for you lovelies:

Are the enemies in Lustiest Lair too difficult?

Are there any particular enemies that need dialling back?

I'm considering a line of nerfs to LL enemies.

Multiple choices are allowed, but remember that voting for everything is the same as not voting at all.

Comments

HeroFoxx

difficulty is not a pb for me but i look forward for new one and sound for attack and grab. :)

riceguy20

For specific enemies, Priestess/Gargoyle can still be brutal between all the mechanics and the sheer number of actions; bad luck with stuns and who gets captured can mean a loss before the fight even really starts. Nasty for new players that don't know her mechanics, but...well, that's par for the course with DD bosses. LL enemies in general can run a bit difficult with extra stress and all the captures, but there are so many mods and simple .info / effect file tweaks players themselves can add to even up the field that it's probably not necessary for you to do anything. DD is hard; we'll change that ourselves if we don't want it to be.