Dev Diary #6 (Patreon)
Content
Hello everyone!
As Harem Hotel has grown, and the effort I put into it has increased over the years, maintaining the same work schedule proves to be increasing challenge. In the past I would be able to pump out multiple story events in a single day, but that was obviously because I was using the same assets. Now I often develop new environments, connect multiple stories, use multiple characters, and a lot more I didn't used to for each event. The world of Harem Hotel has grown a lot and only continues to grow!
In simple terms, my workflow consists of doing a lot of work for multiple months in a row, then doing no work, then coming back to work, then doing none again. Doing this helped me gather feedback, refuel, and prepare for the next update, but that doesn't seem to work that well now that Harem Hotel has grown so much.
In v0.17 Beta 2, one of Lin's events took me two full weeks develop, it's the biggest event in game by far, and by the end of it, my brain was so fried that I wasn't able to work the week after. So instead of working through bursts, I want to apply a more smoothed out and consistent workflow where I work more often, but also take more breaks. If I manage it well, I should be able to release more content throughout the year while also lowering my stress! It will be trial and error though, so try to bear with me :)
In other news, v0.17 Beta Build 3 should release next week. I think v0.17 will have a lesser quantity of events in total, but I'm very proud of what I've made in v0.17 so far. I think it's some of the best work I've done, and the quality has surely increased a lot :)
Oh, and we also have a community event going on in discord right now where the contents of fan art are being voted on! So if you would like to vote, please join!
Lewd previews during development can be found on my Twitter and Discord
As always, thank so much for playing and supporting!